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How many copies did Double Barrel Desperado sell?

Estimated copies sold
≈ 72–117
$59–$159 after Steam's cut $108–$245 before the cut
from 3 reviews (3 user reviews)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Double Barrel Desperado out and predicted the genre from its 8 similar games. Every figure here, including Double Barrel Desperado's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 237k–530k
best case 8.2M (Slay the Spire)
The Card Game genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 237k–530k copies
≈ $1.6M–$4.1M after Steam's cut
from ~11k reviews
Best case
≈ 6.2M–10.1M copies
Slay the Spire · ≈ $42.8M–$115.2M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Card Game (6 of 8) and Deckbuilding (6 of 8).
The winners
Winners here lead with Card Game + Roguelike Deckbuilder, priced around $20. The breakout hits carry Rogue-like + Pixel Graphics + Replay Value; a typical game here doesn't.
The era
The games you compared span 2018 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Balatro
2024
Est. copies
≈ 4.7M–7.6M
18x vs typical
SteamSpy 2M–5M
Est. revenue
$19.4M–$52.1M after Steam's cut $35.2M–$80.1M before the cut
$14.99
196k reviews
Overwhelmingly Positive
Slay the Spire
2019
Est. copies
≈ 6.2M–10.1M
20x vs typical
SteamSpy 5M–10M
Est. revenue
$42.8M–$115.2M after Steam's cut $77.9M–$177.2M before the cut
$24.99
216k reviews
Overwhelmingly Positive
Cultist Simulator
2018
Est. copies
≈ 426k–692k
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.3M after Steam's cut $4.3M–$9.7M before the cut
$19.99
14k reviews
Mostly Positive
SimulationChoices Matter
Dicey Dungeons
2019
Est. copies
≈ 338k–549k
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.8M before the cut
$14.99
12k reviews
Very Positive
Roguelike DeckbuilderCard Battler
Ratropolis
2020
Est. copies
≈ 145k–236k
SteamSpy 200k–500k
Est. revenue
$719k–$1.9M after Steam's cut $1.3M–$3.0M before the cut
$17.99
6k reviews
Very Positive
Meme Mayhem
2024
Est. copies
≈ 122k–198k
SteamSpy 200k–500k
Est. revenue
$569k–$1.5M after Steam's cut $1.0M–$2.4M before the cut
$16.99
5k reviews
Mostly Positive
9 Kings
2025
Est. copies
≈ 539k–876k
2.1x vs typical
SteamSpy 200k–500k
Est. revenue
$3.0M–$8.0M after Steam's cut $5.4M–$12.3M before the cut
$19.99
22k reviews
Very Positive
StrategyRogue-like
Book of Demons
2018
Est. copies
≈ 287k–467k
SteamSpy 500k–1M
Est. revenue
$2.0M–$5.3M after Steam's cut $3.6M–$8.2M before the cut
$24.99
9k reviews
Very Positive

Sizing up your own game? See what its genre can realistically do before you build it.