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How many copies did Convoy sell?

Estimated copies sold
≈ 72k–116k
$295k–$793k after Steam's cut $536k–$1.2M before Steam's cut
from 1k reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Convoy and predicted how it would do from its 8 similar games. Every figure here, including Convoy's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 155k–303k
best case 420k (Cosmoteer: Starship Architect & Commander)
Games like Convoy

A typical game among these

≈ 155k–303k copies

≈ $964k–$2.7M after Steam's cut

from ~6k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

4 of the 8 similar games are hits.

No genre covers most of these similar games. The closest is Exploration (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Cosmoteer: Starship Architect & Commander at ≈ 320k–521k copies, ≈ $1.8M–$4.7M after Steam's cut.

What their first month looked like
About half the games that made it here had over 759 reviews in their first month; the range was 20 to 3k.
The genre you'd be entering
These games
The similar games share Exploration (4 of 8) and Building (3 of 8).
The winners
Winners here lead with Sci-fi + Space, priced around $20.
When they shipped
The similar games span 2017 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Kingdom Eighties
2023
Est. copies
≈ 83k–135k
SteamSpy 100k–200k
Est. revenue
$273k–$735k after Steam's cut $497k–$1.1M before Steam's cut
$11.99
3k reviews
Mostly Positive
ExplorationSide Scroller
Warpips
2022
Est. copies
≈ 130k–211k
SteamSpy 100k–200k
Est. revenue
$605k–$1.6M after Steam's cut $1.1M–$2.5M before Steam's cut
$16.99
5k reviews
Very Positive
StrategyTower Defense
Airships: Conquer the Skies
2018
Est. copies
≈ 201k–327k
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.7M before Steam's cut
$24.99
7k reviews
Overwhelmingly Positive
Vehicular Combat4X
Mechanic Miner
2020
Est. copies
≈ 5k–8k
too small to compare
SteamSpy 100k–200k
Est. revenue
$11k–$30k after Steam's cut $20k–$46k before Steam's cut
$7.99
206 reviews
Mixed
IndieBuilding
Dog Duty
2020
Est. copies
≈ 3k–5k
too small to compare
SteamSpy under 20k
Est. revenue
$4k–$12k after Steam's cut $8k–$18k before Steam's cut
$4.99
126 reviews
Mostly Positive
WarIndie
Cosmoteer: Starship Architect & Commander
2022
Est. copies
≈ 320k–521k
2.2x vs typical
SteamSpy 500k–1M
Est. revenue
$1.8M–$4.7M after Steam's cut $3.2M–$7.3M before Steam's cut
$19.99
13k reviews
Very Positive
Sci-fiSingleplayer
Expand & Exterminate: Terrytorial Disputes - Endless Base Defense
2023
Est. copies
≈ 1k–2k
too small to compare
SteamSpy under 20k
Est. revenue
$787–$2k after Steam's cut $1k–$3k before Steam's cut
$1.99
58 reviews
Very Positive
Early AccessExploration
Star Control I and II
2017
Est. copies
≈ 6k–10k
too small to compare
SteamSpy 100k–200k
Est. revenue
$7k–$18k after Steam's cut $12k–$28k before Steam's cut
$3.99
177 reviews
Very Positive
Top-Down ShooterPvP

Sizing up your own game? See how many copies games in its genre usually sell before you build it.