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How many copies did Trainee Death Simulator sell?

Estimated copies sold
≈ 48k–77k
$79k–$211k after Steam's cut $143k–$325k before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Trainee Death Simulator out and predicted the genre from its 8 similar games. Every figure here, including Trainee Death Simulator's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.2M–2.2M
best case 6.2M (Balatro)
The Card Game genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 1.2M–2.2M copies
≈ $10.0M–$15.7M after Steam's cut
from ~46k reviews
Best case
≈ 4.7M–7.6M copies
Balatro · ≈ $19.4M–$52.1M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Card Game (5 of 8) and Simulation (4 of 8).
The winners
Winners here lead with Card Game + Roguelike Deckbuilder, priced around $15. The breakout hits carry Roguelike Deckbuilder + Rogue-like + Pixel Graphics; a typical game here doesn't.
The era
The games you compared span 2015 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Library Of Ruina
2021
Est. copies
≈ 1.1M–1.8M
SteamSpy 1M–2M
Est. revenue
$8.9M–$24.1M after Steam's cut $16.3M–$37.0M before the cut
$29.99
44k reviews
Very Positive
Story RichCard Game
Against the Storm
2023
Est. copies
≈ 884k–1.4M
SteamSpy 500k–1M
Est. revenue
$7.3M–$19.6M after Steam's cut $13.3M–$30.2M before the cut
$29.99
37k reviews
Very Positive
StrategyCity Builder
Cultist Simulator
2018
Est. copies
≈ 426k–692k
too small to compare
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.3M after Steam's cut $4.3M–$9.7M before the cut
$19.99
14k reviews
Mostly Positive
SimulationChoices Matter
Balatro
2024
Est. copies
≈ 4.7M–7.6M
4.2x vs typical
SteamSpy 2M–5M
Est. revenue
$19.4M–$52.1M after Steam's cut $35.2M–$80.1M before the cut
$14.99
196k reviews
Overwhelmingly Positive
觅长生
2023
Est. copies
≈ 760k–1.2M
SteamSpy 1M–2M
Est. revenue
$3.1M–$8.4M after Steam's cut $5.7M–$13.0M before the cut
$14.99
32k reviews
Very Positive
RPGOpen World
Tabletop Simulator
2015
Est. copies
≈ 3.4M–5.6M
1.6x vs typical
SteamSpy 2M–5M
Est. revenue
$18.8M–$50.6M after Steam's cut $34.2M–$77.8M before the cut
$19.99
74k reviews
Overwhelmingly Positive
TabletopBoard Game
UNO
2017
Est. copies
≈ 1.9M–3.0M
SteamSpy 2M–5M
Est. revenue
$5.1M–$13.7M after Steam's cut $9.3M–$21.1M before the cut
$9.99
54k reviews
Mostly Positive
Card GameMultiplayer
TCG Card Shop Simulator
2024
Est. copies
≈ 1.2M–1.9M
SteamSpy 2M–5M
Est. revenue
$6.4M–$17.3M after Steam's cut $11.7M–$26.6M before the cut
$19.99
49k reviews
Overwhelmingly Positive

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