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How many copies did Trainee Death Simulator sell?

Estimated copies sold
≈ 50k–81k
$82k–$221k after Steam's cut $150k–$340k before Steam's cut
from 2k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Trainee Death Simulator and predicted how it would do from its 8 similar games. Every figure here, including Trainee Death Simulator's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1.3M–2.2M
best case 6.5M (Balatro)
Games like Trainee Death Simulator

A typical game among these

≈ 1.3M–2.2M copies

≈ $10.3M–$16.3M after Steam's cut

from ~48k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Balatro at ≈ 5.0M–8.1M copies, ≈ $20.5M–$55.0M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 19k reviews in their first month; the range was 9k to 51k.
The genre you'd be entering
These games
The similar games share Card Game (5 of 8) and Simulation (4 of 8).
The winners
Winners here lead with Card Game + Roguelike Deckbuilder, priced around $15. The breakout hits carry Roguelike Deckbuilder + Rogue-like + Pixel Graphics; a typical game here doesn't.
When they shipped
The similar games span 2015 to 2026, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Library Of Ruina
2021
Est. copies
≈ 1.1M–1.8M
SteamSpy 1M–2M
Est. revenue
$9.2M–$24.9M after Steam's cut $16.8M–$38.3M before Steam's cut
$29.99
45k reviews
Very Positive
Story RichCard Game
Against the Storm
2023
Est. copies
≈ 934k–1.5M
SteamSpy 500k–1M
Est. revenue
$7.7M–$20.7M after Steam's cut $14.0M–$31.9M before Steam's cut
$29.99
38k reviews
Very Positive
StrategyCity Builder
Cultist Simulator
2018
Est. copies
≈ 433k–704k
too small to compare
SteamSpy 500k–1M
Est. revenue
$2.4M–$6.4M after Steam's cut $4.3M–$9.8M before Steam's cut
$19.99
14k reviews
Mostly Positive
SimulationChoices Matter
Balatro
2024
Est. copies
≈ 5.0M–8.1M
4.2x vs typical
SteamSpy 2M–5M
Est. revenue
$20.5M–$55.0M after Steam's cut $37.2M–$84.7M before Steam's cut
$14.99
200k reviews
Overwhelmingly Positive
觅长生
2023
Est. copies
≈ 797k–1.3M
SteamSpy 1M–2M
Est. revenue
$3.3M–$8.8M after Steam's cut $6.0M–$13.6M before Steam's cut
$14.99
32k reviews
Very Positive
RPGOpen World
Tabletop Simulator
2015
Est. copies
≈ 3.6M–5.9M
1.6x vs typical
SteamSpy 2M–5M
Est. revenue
$20.0M–$53.8M after Steam's cut $36.4M–$82.8M before Steam's cut
$19.99
75k reviews
Overwhelmingly Positive
TabletopBoard Game
UNO
2017
Est. copies
≈ 1.9M–3.0M
SteamSpy 2M–5M
Est. revenue
$5.1M–$13.8M after Steam's cut $9.3M–$21.2M before Steam's cut
$9.99
54k reviews
Mostly Positive
Card GameMultiplayer
TCG Card Shop Simulator
2026
Est. copies
≈ 1.3M–2.0M
SteamSpy 2M–5M
Est. revenue
$6.9M–$18.6M after Steam's cut $12.6M–$28.6M before Steam's cut
$19.99
51k reviews
Overwhelmingly Positive

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