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How many copies did Bullet Noir sell?

Estimated copies sold
≈ 620–1k
$2k–$4k after Steam's cut $3k–$6k before Steam's cut
from 25 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Bullet Noir and predicted how it would do from its 8 similar games. Every figure here, including Bullet Noir's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1.0M–2.5M
best case 11.3M (Ready or Not)
Games like Bullet Noir

A typical game among these

≈ 1.0M–2.5M copies

≈ $10.6M–$32.3M after Steam's cut

from ~38k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Ready or Not at ≈ 8.6M–14.0M copies, ≈ $118.4M–$318.4M after Steam's cut.

What their first month looked like
About half the games that made it here had over 7k reviews in their first month; the range was 3k to 143k.
The genre you'd be entering
These games
The similar games share Crime (5 of 8) and Gore (4 of 8).
The winners
Winners here lead with Tactical + Realistic, priced around $50.
When they shipped
The similar games span 2015 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Ravenous Devils
2022
Est. copies
≈ 246k–400k
SteamSpy 500k–1M
Est. revenue
$338k–$908k after Steam's cut $614k–$1.4M before Steam's cut
$4.99
10k reviews
Very Positive
ManagementCooking
Ready or Not
2023
Est. copies
≈ 8.6M–14.0M
9.1x vs typical
SteamSpy 5M–10M
Est. revenue
$118.4M–$318.4M after Steam's cut $215.3M–$489.8M before Steam's cut
$49.99
347k reviews
Mostly Positive
TacticalRealistic
Party Hard
2015
Est. copies
≈ 619k–1.0M
SteamSpy 500k–1M
Est. revenue
$1.7M–$4.6M after Steam's cut $3.1M–$7.0M before Steam's cut
$9.99
13k reviews
Very Positive
Pixel GraphicsStealth
Mafia II: Definitive Edition
2020
Est. copies
≈ 967k–1.6M
SteamSpy 2M–5M
Est. revenue
$8.0M–$21.4M after Steam's cut $14.5M–$33.0M before Steam's cut
$29.99
39k reviews
Mostly Positive
ActionAdventure
Mafia III: Definitive Edition
2020
Est. copies
≈ 1.6M–2.6M
1.7x vs typical
SteamSpy 1M–2M
Est. revenue
$13.2M–$35.5M after Steam's cut $24.0M–$54.6M before Steam's cut
$29.99
64k reviews
Mixed
CrimeOpen World
Crime Scene Cleaner
2024
Est. copies
≈ 858k–1.4M
SteamSpy 500k–1M
Est. revenue
$7.1M–$19.0M after Steam's cut $12.9M–$29.3M before Steam's cut
$29.99
35k reviews
Overwhelmingly Positive
SimulationCrime
RoboCop: Rogue City
2023
Est. copies
≈ 931k–1.5M
SteamSpy 500k–1M
Est. revenue
$10.2M–$27.5M after Steam's cut $18.6M–$42.4M before Steam's cut
$39.99
38k reviews
Very Positive
FPSAction
Mafia: Definitive Edition
2020
Est. copies
≈ 2.8M–4.5M
2.9x vs typical
SteamSpy 1M–2M
Est. revenue
$30.4M–$81.7M after Steam's cut $55.2M–$125.7M before Steam's cut
$39.99
111k reviews
Very Positive
Open WorldCrime

Sizing up your own game? See how many copies games in its genre usually sell before you build it.