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How many copies did The Ethereal Dream sell?

Estimated copies sold
≈ 7k–12k
$40k–$107k after Steam's cut $72k–$164k before Steam's cut
from 291 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid The Ethereal Dream and predicted how it would do from its 8 similar games. Every figure here, including The Ethereal Dream's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 4k–10k
best case 88k (Folie Fatale)
Games like The Ethereal Dream

A typical game among these

≈ 4k–10k copies

≈ $42k–$67k after Steam's cut

from ~134 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

1 of the 8 similar games is a hit.

Best case: Folie Fatale at ≈ 67k–109k copies, ≈ $110k–$296k after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 38 reviews in their first month; the range was 20 to 727.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Otome (8 of 8) and Visual Novel (7 of 8).
The winners
Winners here lead with Female Protagonist + Otome, priced around $6. The breakout hits carry Choose Your Own Adventure + Thriller + Psychological Horror; a typical game here doesn't.
When they shipped
The similar games span 2014 to 2025, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

X-note
2015
Est. copies
≈ 12k–20k
1.9x vs typical
SteamSpy 20k–50k
Est. revenue
$50k–$136k after Steam's cut $92k–$209k before Steam's cut
$14.99
251 reviews
Mixed
Visual NovelAnime
Folie Fatale
2024
Est. copies
≈ 67k–109k
20x vs typical
SteamSpy 50k–100k
Est. revenue
$110k–$296k after Steam's cut $200k–$455k before Steam's cut
$5.99
3k reviews
Very Positive
Female ProtagonistOtome
Demonheart: The Cursed Trial
2025
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$23k–$61k after Steam's cut $42k–$94k before Steam's cut
$24.99
134 reviews
Very Positive
OtomeMystery
Nicole
2014
Est. copies
≈ 7k–11k
SteamSpy under 20k
Est. revenue
$37k–$98k after Steam's cut $66k–$151k before Steam's cut
$18.99
125 reviews
Mixed
Visual NovelOtome
Pinewood Island
2017
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$5k–$14k after Steam's cut $9k–$22k before Steam's cut
$9.99
55 reviews
Very Positive
OtomeFemale Protagonist
Enamored Risks
2020
Est. copies
≈ 5k–8k
1.6x vs typical
SteamSpy 20k–50k
Est. revenue
Free
Free
210 reviews
Very Positive
Visual NovelCasual
Heart Fragment
2021
Est. copies
≈ 8k–14k
2.5x vs typical
SteamSpy 20k–50k
Est. revenue
Free
Free
338 reviews
Very Positive
IndieSimulation
봄이 오면 꽃이 피고
2024
Est. copies
≈ 3k–4k
SteamSpy under 20k
Est. revenue
$24k–$65k after Steam's cut $44k–$101k before Steam's cut
$34.99
102 reviews
Very Positive
Early AccessDating Sim

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