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How many copies did Outworld Station sell?

Estimated copies sold
≈ 21k–34k
$110k–$297k after Steam's cut $201k–$456k before Steam's cut
from 852 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Outworld Station and predicted how it would do from its 8 similar games. Every figure here, including Outworld Station's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 104k–420k
best case 5.3M (ASTRONEER)
Games like Outworld Station

A typical game among these

≈ 104k–420k copies

≈ $807k–$5.7M after Steam's cut

from ~4k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: ASTRONEER at ≈ 4.0M–6.5M copies, ≈ $33.1M–$89.1M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 9k reviews in their first month; the range was 1k to 32k.
The genre you'd be entering
These games
The similar games share Automation (6 of 8) and Base-Building (6 of 8).
The winners
Winners here lead with Base-Building + Open World, priced around $24. The breakout hits carry Open World + Open World Survival Craft + Co-op; a typical game here doesn't.
When they shipped
5 of the 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Dyson Sphere Program
2021
Est. copies
≈ 2.3M–3.7M
21x vs typical
SteamSpy 2M–5M
Est. revenue
$12.5M–$33.7M after Steam's cut $22.8M–$51.9M before Steam's cut
$19.99
92k reviews
Overwhelmingly Positive
AutomationSpace
The Planet Crafter
2024
Est. copies
≈ 1.9M–3.0M
17x vs typical
SteamSpy 1M–2M
Est. revenue
$12.2M–$32.9M after Steam's cut $22.3M–$50.6M before Steam's cut
$23.99
75k reviews
Overwhelmingly Positive
Open World Survival CraftBase-Building
shapez 2 - Factory
2026
Est. copies
≈ 385k–625k
3.6x vs typical
SteamSpy 200k–500k
Est. revenue
$3.2M–$8.5M after Steam's cut $5.8M–$13.1M before Steam's cut
$29.99
16k reviews
Overwhelmingly Positive
ManagementStrategy
ASTRONEER
2019
Est. copies
≈ 4.0M–6.5M
32x vs typical
SteamSpy 2M–5M
Est. revenue
$33.1M–$89.1M after Steam's cut $60.2M–$137.0M before Steam's cut
$29.99
139k reviews
Very Positive
MultiplayerOpen World
Stationeers
2017
Est. copies
≈ 320k–520k
2.1x vs typical
SteamSpy 200k–500k
Est. revenue
$3.1M–$8.3M after Steam's cut $5.6M–$12.7M before Steam's cut
$34.99
9k reviews
Very Positive
Early AccessSpace
The Crust
2026
Est. copies
≈ 108k–176k
SteamSpy 100k–200k
Est. revenue
$951k–$2.6M after Steam's cut $1.7M–$3.9M before Steam's cut
$31.99
4k reviews
Mostly Positive
Early AccessBase-Building
Astro Colony
2026
Est. copies
≈ 68k–110k
SteamSpy 50k–100k
Est. revenue
$372k–$1.0M after Steam's cut $676k–$1.5M before Steam's cut
$19.99
3k reviews
Very Positive
Base-BuildingAutomation
Astrometica
2024
Est. copies
≈ 80k–129k
SteamSpy 50k–100k
Est. revenue
$437k–$1.2M after Steam's cut $795k–$1.8M before Steam's cut
$19.99
3k reviews
Very Positive
Space SimSurvival

Sizing up your own game? See how many copies games in its genre usually sell before you build it.