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How many copies did Deep Dungeons of Doom sell?

Estimated copies sold
≈ 40k–64k
$54k–$146k after Steam's cut $99k–$225k before the cut
from 762 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Deep Dungeons of Doom out and predicted the genre from its 8 similar games. Every figure here, including Deep Dungeons of Doom's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 393k–954k
best case 8.4M (Darkest Dungeon®)

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 393k–954k copies
≈ $3.4M–$7.7M after Steam's cut
from ~13k reviews
Best case
≈ 6.4M–10.4M copies
Darkest Dungeon® · ≈ $44.1M–$118.7M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Rogue-like (7 of 8) and Dungeon Crawler (5 of 8).
The winners
Winners here lead with Turn-Based Combat + Dark Fantasy, priced around $25. The breakout hits carry Turn-Based Combat + Dark Fantasy + Lovecraftian; a typical game here doesn't.
The era
The games you compared span 2015 to 2022, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Barony
2015
Est. copies
≈ 793k–1.3M
SteamSpy 500k–1M
Est. revenue
$4.4M–$11.7M after Steam's cut $7.9M–$18.0M before the cut
$19.99
17k reviews
Very Positive
Dungeon CrawlerAction Roguelike
Children of Morta
2019
Est. copies
≈ 661k–1.1M
1.8x vs typical
SteamSpy 1M–2M
Est. revenue
$4.0M–$10.7M after Steam's cut $7.3M–$16.5M before the cut
$21.99
23k reviews
Very Positive
MultiplayerRogue-like
Tiny Rogues
2022
Est. copies
≈ 256k–416k
SteamSpy 500k–1M
Est. revenue
$703k–$1.9M after Steam's cut $1.3M–$2.9M before the cut
$9.99
11k reviews
Overwhelmingly Positive
Action RoguelikeBullet Hell
Darkest Dungeon®
2016
Est. copies
≈ 6.4M–10.4M
12x vs typical
SteamSpy 2M–5M
Est. revenue
$44.1M–$118.7M after Steam's cut $80.3M–$182.6M before the cut
$24.99
161k reviews
Very Positive
Turn-Based CombatDark Fantasy
Hand of Fate
2015
Est. copies
≈ 495k–804k
SteamSpy 500k–1M
Est. revenue
$2.7M–$7.3M after Steam's cut $4.9M–$11.2M before the cut
$19.99
11k reviews
Very Positive
Crypt of the NecroDancer
2015
Est. copies
≈ 1.2M–2.0M
2.0x vs typical
SteamSpy 1M–2M
Est. revenue
$5.1M–$13.6M after Steam's cut $9.2M–$20.9M before the cut
$14.99
26k reviews
Overwhelmingly Positive
RhythmFemale Protagonist
Across the Obelisk
2022
Est. copies
≈ 312k–507k
SteamSpy 1M–2M
Est. revenue
$1.7M–$4.6M after Steam's cut $3.1M–$7.1M before the cut
$19.99
13k reviews
Very Positive
Rogue-likeStrategy
Book of Demons
2018
Est. copies
≈ 287k–467k
SteamSpy 500k–1M
Est. revenue
$2.0M–$5.3M after Steam's cut $3.6M–$8.2M before the cut
$24.99
9k reviews
Very Positive

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