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How many copies did Warhammer Quest (Classic) sell?

Estimated copies sold
≈ 58k–94k
$478k–$1.3M after Steam's cut $869k–$2.0M before Steam's cut
from 1k reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Warhammer Quest (Classic) and predicted how it would do from its 8 similar games. Every figure here, including Warhammer Quest (Classic)'s, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 51k–128k
best case 737k (Talisman: Digital Classic Edition)
Games like Warhammer Quest (Classic)

A typical game among these

≈ 51k–128k copies

≈ $275k–$870k after Steam's cut

from ~1k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

Best case: Talisman: Digital Classic Edition at ≈ 561k–912k copies, ≈ $1.1M–$2.9M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Turn-Based (8 of 8) and Games Workshop (6 of 8).
The winners
Winners here lead with Turn-Based, priced around $13. The breakout hits carry Tabletop + RPG + Dark Fantasy; a typical game here doesn't.
When they shipped
The similar games span 2012 to 2018, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 38 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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Est. copies
≈ 48k–77k
SteamSpy 200k–500k
Est. revenue
Free
Free
1k reviews
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Talisman: Digital Classic Edition
2014
Est. copies
≈ 561k–912k
7.8x vs typical
SteamSpy 500k–1M
Est. revenue
$1.1M–$2.9M after Steam's cut $2.0M–$4.5M before Steam's cut
$6.99
10k reviews
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Space Hulk (Classic)
2013
Est. copies
≈ 132k–215k
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
$726k–$2.0M after Steam's cut $1.3M–$3.0M before Steam's cut
$19.99
2k reviews
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2012
Est. copies
≈ 114k–186k
SteamSpy 200k–500k
Est. revenue
$472k–$1.3M after Steam's cut $857k–$2.0M before Steam's cut
$14.99
2k reviews
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Space Hulk: Tactics (Classic)
2018
Est. copies
≈ 36k–59k
SteamSpy 20k–50k
Est. revenue
$149k–$401k after Steam's cut $271k–$616k before Steam's cut
$14.99
1k reviews
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Mordheim: City of the Damned
2015
Est. copies
≈ 413k–671k
6.6x vs typical
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.1M after Steam's cut $4.1M–$9.4M before Steam's cut
$19.99
8k reviews
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Space Hulk: Ascension (Classic)
2015
Est. copies
≈ 46k–75k
SteamSpy 50k–100k
Est. revenue
$253k–$681k after Steam's cut $460k–$1.0M before Steam's cut
$19.99
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2018
Est. copies
≈ 20k–33k
SteamSpy 100k–200k
Est. revenue
$50k–$134k after Steam's cut $90k–$206k before Steam's cut
$8.99
662 reviews
Very Positive
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