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How many copies did Space Hulk (Classic) sell?

Estimated copies sold
≈ 132k–215k
$726k–$2.0M after Steam's cut $1.3M–$3.0M before Steam's cut
from 2k reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Space Hulk (Classic) and predicted how it would do from its 8 similar games. Every figure here, including Space Hulk (Classic)'s, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 68k–113k
best case 1.4M (RISK: Global Domination)
Games like Space Hulk (Classic)

A typical game among these

≈ 68k–113k copies

≈ $668k–$876k after Steam's cut

from ~1k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: RISK: Global Domination at ≈ 1.0M–1.7M copies. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Turn-Based (8 of 8) and Board Game (6 of 8).
The winners
Winners here lead with Turn-Based, priced around $18.
When they shipped
The similar games span 2012 to 2020, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Talisman: Digital Classic Edition
2014
Est. copies
≈ 561k–912k
8.4x vs typical
SteamSpy 500k–1M
Est. revenue
$1.1M–$2.9M after Steam's cut $2.0M–$4.5M before Steam's cut
$6.99
10k reviews
Mostly Positive
Board GameTabletop
Warhammer 40,000: Mechanicus
2018
Est. copies
≈ 445k–723k
12x vs typical
SteamSpy 500k–1M
Est. revenue
$3.7M–$9.9M after Steam's cut $6.7M–$15.2M before Steam's cut
$29.99
15k reviews
Very Positive
Warhammer 40KStrategy
Space Hulk: Ascension (Classic)
2015
Est. copies
≈ 46k–75k
SteamSpy 50k–100k
Est. revenue
$253k–$681k after Steam's cut $460k–$1.0M before Steam's cut
$19.99
944 reviews
Mostly Positive
Warhammer 40KStrategy
Warhammer Quest (Classic)
2015
Est. copies
≈ 58k–94k
SteamSpy 100k–200k
Est. revenue
$478k–$1.3M after Steam's cut $869k–$2.0M before Steam's cut
$29.99
1k reviews
Mixed
RPGStrategy
Warhammer 40,000: Gladius - Relics of War
2018
Est. copies
≈ 572k–929k
16x vs typical
SteamSpy 1M–2M
Est. revenue
$6.3M–$16.9M after Steam's cut $11.4M–$26.0M before Steam's cut
$39.99
19k reviews
Very Positive
StrategyWarhammer 40K
RISK: Global Domination
2020
Est. copies
≈ 1.0M–1.7M
35x vs typical
SteamSpy 2M–5M
Est. revenue
Free
Free
42k reviews
Mostly Positive
Free to PlayMultiplayer
Blood Bowl: Chaos Edition (Classic)
2012
Est. copies
≈ 114k–186k
1.5x vs typical
SteamSpy 200k–500k
Est. revenue
$472k–$1.3M after Steam's cut $857k–$2.0M before Steam's cut
$14.99
2k reviews
Very Positive
SportsStrategy
100% Orange Juice
2014
Est. copies
≈ 1.7M–2.8M
25x vs typical
SteamSpy 1M–2M
Est. revenue
$3.3M–$8.8M after Steam's cut $5.9M–$13.5M before Steam's cut
$6.99
30k reviews
Very Positive
AnimeBoard Game

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