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How many copies did SICKO SANCTUM 2 sell?

Estimated copies sold
≈ 74–121
$61–$164 after Steam's cut $111–$253 before Steam's cut
from 3 reviews (3 user reviews)
Only 3 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid SICKO SANCTUM 2 and predicted how it would do from its 8 similar games. Every figure here, including SICKO SANCTUM 2's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 39k–100k
best case 8.0M (ULTRAKILL)
Games like SICKO SANCTUM 2

A typical game among these

≈ 39k–100k copies

≈ $257k–$581k after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

Best case: ULTRAKILL at ≈ 6.1M–9.9M copies, ≈ $50.2M–$134.8M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 809 reviews in their first month; the range was 3 to 3k.
The genre you'd be entering
These games
The similar games share Boomer Shooter (7 of 8) and FPS (7 of 8).
The winners
Winners here lead with Boomer Shooter + Fast-Paced, priced around $30. The breakout hits carry Blood + Character Action Game + Spectacle fighter; a typical game here doesn't.
When they shipped
5 of the 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Vampire Hunters
2024
Est. copies
≈ 55k–89k
SteamSpy 20k–50k
Est. revenue
$225k–$605k after Steam's cut $409k–$930k before Steam's cut
$14.99
2k reviews
Very Positive
Action RoguelikeFPS
ULTRAKILL
2020
Est. copies
≈ 6.1M–9.9M
118x vs typical
SteamSpy 5M–10M
Est. revenue
$50.2M–$134.8M after Steam's cut $91.2M–$207.4M before Steam's cut
$29.99
245k reviews
Overwhelmingly Positive
Boomer ShooterFast-Paced
Bloodshed
2025
Est. copies
≈ 49k–79k
SteamSpy under 20k
Est. revenue
$175k–$470k after Steam's cut $318k–$723k before Steam's cut
$12.99
2k reviews
Very Positive
Action RoguelikeBoomer Shooter
MULLET MADJACK
2024
Est. copies
≈ 238k–387k
4.6x vs typical
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.5M after Steam's cut $2.4M–$5.4M before Steam's cut
$19.99
10k reviews
Overwhelmingly Positive
FPSBoomer Shooter
HYPER DEMON
2022
Est. copies
≈ 84k–136k
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
$345k–$928k after Steam's cut $628k–$1.4M before Steam's cut
$14.99
3k reviews
Very Positive
FPSArena Shooter
CROSSBOW: Bloodnight
2020
Est. copies
≈ 13k–21k
SteamSpy under 20k
Est. revenue
$11k–$29k after Steam's cut $20k–$45k before Steam's cut
$2.99
529 reviews
Mostly Positive
Arena ShooterBoomer Shooter
Battle Marine
2024
Est. copies
≈ 198–322
too small to compare
SteamSpy under 20k
Est. revenue
$272–$731 after Steam's cut $494–$1k before Steam's cut
$4.99
8 reviews
8 user reviews
ActionArcade
Wizordum
2025
Est. copies
≈ 23k–38k
SteamSpy 20k–50k
Est. revenue
$128k–$344k after Steam's cut $233k–$529k before Steam's cut
$19.99
938 reviews
Very Positive
ActionFPS

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