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wishvane

How many copies did Bloodshed sell?

Estimated copies sold
≈ 45k–73k
$161k–$433k after Steam's cut $293k–$666k before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Bloodshed out and predicted the genre from its 8 similar games. Every figure here, including Bloodshed's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 59k–102k
best case 395k (BPM: BULLETS PER MINUTE)

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 59k–102k copies
≈ $446k–$641k after Steam's cut
from ~2k reviews
Best case
≈ 301k–489k copies
BPM: BULLETS PER MINUTE · ≈ $1.7M–$4.5M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on FPS (8 of 8) and Action Roguelike (7 of 8).
The winners
Winners here lead with Action Roguelike + FPS, priced around $22. The breakout hits carry Early Access + Survival + Shooter; a typical game here doesn't.
The era
The games you compared span 2017 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

OMFG: One Million Fatal Guns
2021
Est. copies
≈ 59k–95k
SteamSpy 200k–500k
Est. revenue
Free
Free
2k reviews
Very Positive
Arena ShooterFPS
SULFUR
2024
Est. copies
≈ 227k–369k
4.3x vs typical
SteamSpy 100k–200k
Est. revenue
$1.6M–$4.2M after Steam's cut $2.8M–$6.4M before the cut
$24.99
9k reviews
Very Positive
Early AccessAction Roguelike
Immortal Redneck
2017
Est. copies
≈ 114k–186k
1.5x vs typical
SteamSpy 20k–50k
Est. revenue
$628k–$1.7M after Steam's cut $1.1M–$2.6M before the cut
$19.95
3k reviews
Very Positive
Boomer ShooterFPS
Vampire Hunters
2024
Est. copies
≈ 49k–79k
SteamSpy 20k–50k
Est. revenue
$200k–$538k after Steam's cut $364k–$828k before the cut
$14.99
2k reviews
Very Positive
Action RoguelikeFPS
ROBOBEAT
2024
Est. copies
≈ 44k–72k
SteamSpy 20k–50k
Est. revenue
$242k–$651k after Steam's cut $440k–$1.0M before the cut
$19.99
2k reviews
Very Positive
Action RoguelikeRhythm
BPM: BULLETS PER MINUTE
2020
Est. copies
≈ 301k–489k
5.2x vs typical
SteamSpy 500k–1M
Est. revenue
$1.7M–$4.5M after Steam's cut $3.0M–$6.8M before the cut
$19.99
11k reviews
Very Positive
Ziggurat 2
2021
Est. copies
≈ 37k–60k
SteamSpy 100k–200k
Est. revenue
$255k–$686k after Steam's cut $464k–$1.1M before the cut
$24.99
1k reviews
Very Positive
STRAFE: Gold Edition
2017
Est. copies
≈ 84k–137k
SteamSpy 200k–500k
Est. revenue
$348k–$934k after Steam's cut $632k–$1.4M before the cut
$14.99
2k reviews
Mostly Positive
Rogue-liteAction

Sizing up your own game? See what its genre can realistically do before you build it.