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How many copies did Gladiator sell?

Estimated copies sold
≈ 198–322
$163–$438 after Steam's cut $296–$674 before Steam's cut
from 8 reviews (8 user reviews)
Only 8 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Gladiator and predicted how it would do from its 8 similar games. Every figure here, including Gladiator's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 317k–653k
best case 7.3M (鬼谷八荒 Tale of Immortal)
Games like Gladiator

A typical game among these

≈ 317k–653k copies

≈ $1.9M–$7.2M after Steam's cut

from ~12k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Simulation (3 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: 鬼谷八荒 Tale of Immortal at ≈ 5.6M–9.1M copies, ≈ $30.6M–$82.4M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 529 to 208k.
The genre you'd be entering
These games
The similar games share Simulation (3 of 8) and Action RPG (2 of 8).
The winners
Winners here lead with Management + Simulation, priced around $20. The breakout hits carry Management + Mythology + Sandbox; a typical game here doesn't.
When they shipped
The similar games span 2014 to 2024, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Maneater
2021
Est. copies
≈ 669k–1.1M
2.2x vs typical
SteamSpy 500k–1M
Est. revenue
$7.4M–$19.8M after Steam's cut $13.4M–$30.4M before Steam's cut
$39.99
27k reviews
Very Positive
Open WorldDark Humor
Book of Yog Idle RPG
2022
Est. copies
≈ 224k–363k
SteamSpy 200k–500k
Est. revenue
Free
Free
9k reviews
Mixed
AdventureMassively Multiplayer
鬼谷八荒 Tale of Immortal
2023
Est. copies
≈ 5.6M–9.1M
18x vs typical
SteamSpy 2M–5M
Est. revenue
$30.6M–$82.4M after Steam's cut $55.7M–$126.8M before Steam's cut
$19.99
225k reviews
Mixed
ManagementSingleplayer
Potion Permit
2022
Est. copies
≈ 136k–220k
SteamSpy 200k–500k
Est. revenue
$745k–$2.0M after Steam's cut $1.4M–$3.1M before Steam's cut
$19.99
5k reviews
Mostly Positive
SingleplayerColorful
EVERSPACE™ 2
2023
Est. copies
≈ 326k–529k
SteamSpy 1M–2M
Est. revenue
$4.5M–$12.0M after Steam's cut $8.1M–$18.5M before Steam's cut
$49.99
13k reviews
Very Positive
ShooterSpace
SULFUR
2024
Est. copies
≈ 259k–421k
SteamSpy 100k–200k
Est. revenue
$1.8M–$4.8M after Steam's cut $3.2M–$7.4M before Steam's cut
$24.99
10k reviews
Very Positive
Early AccessAction Roguelike
Mountain
2014
Est. copies
≈ 912k–1.5M
SteamSpy 500k–1M
Est. revenue
$248k–$668k after Steam's cut $452k–$1.0M before Steam's cut
$0.99
16k reviews
Very Positive
SimulationIndie
ASKA
2024
Est. copies
≈ 304k–495k
SteamSpy 500k–1M
Est. revenue
$2.1M–$5.6M after Steam's cut $3.8M–$8.7M before Steam's cut
$24.99
12k reviews
Very Positive
Early AccessOnline Co-Op

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