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How many copies did Deadwalker Chronicles sell?

Estimated copies sold
≈ 264–429
$943–$3k after Steam's cut $2k–$4k before the cut
from 11 reviews (Mostly Negative)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Deadwalker Chronicles out and predicted the genre from its 8 similar games. Every figure here, including Deadwalker Chronicles's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.6M–5.1M
best case 8.2M (Slay the Spire)
The Card Game genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 1.6M–5.1M copies
≈ $16.5M–$37.0M after Steam's cut
from ~78k reviews
Best case
≈ 6.2M–10.1M copies
Slay the Spire · ≈ $42.8M–$115.2M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Card Game (5 of 8) and Deckbuilding (5 of 8).
The winners
Winners here lead with Roguelike Deckbuilder + Card Game, priced around $25.
The era
Only 1 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.

Copies and revenue are rough lifetime estimates from the review count.

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2.5x vs typical
SteamSpy 2M–5M
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Loop Hero
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TacticalRogue-like
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2019
Est. copies
≈ 6.2M–10.1M
2.8x vs typical
SteamSpy 5M–10M
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$42.8M–$115.2M after Steam's cut $77.9M–$177.2M before the cut
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≈ 1.1M–1.8M
SteamSpy 1M–2M
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≈ 3.6M–5.9M
1.9x vs typical
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Card BattlerCard Game

Sizing up your own game? See what its genre can realistically do before you build it.