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wishvane

How many copies did Terminal 81R sell?

Estimated copies sold
≈ 1k–2k
$2k–$4k after Steam's cut $3k–$6k before the cut
from 46 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Terminal 81R out and predicted the genre from its 8 similar games. Every figure here, including Terminal 81R's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 25k–97k
best case 7.1M (鬼谷八荒 Tale of Immortal)

5 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 25k–97k copies
≈ $211k–$695k after Steam's cut
from ~2k reviews
Best case
≈ 5.4M–8.8M copies
鬼谷八荒 Tale of Immortal · ≈ $29.6M–$79.6M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Simulation (5 of 8) and Action-Adventure (2 of 8).
The winners
Winners here lead with Management + Simulation, priced around $20. The breakout hits carry Management + Mythology + Tactical RPG; a typical game here doesn't.
The era
The games you compared span 2019 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Dinosaur Fossil Hunter: Prologue
2020
Est. copies
≈ 19k–30k
SteamSpy 100k–200k
Est. revenue
Free
Free
705 reviews
Very Positive
SimulationAdventure
Wild West Legacy
2024
Est. copies
≈ 51k–83k
SteamSpy 50k–100k
Est. revenue
$381k–$1.0M after Steam's cut $693k–$1.6M before the cut
$26.99
2k reviews
Mostly Negative
WesternSimulation
Saiko no sutoka
2021
Est. copies
≈ 95k–154k
2.1x vs typical
SteamSpy 50k–100k
Est. revenue
$130k–$350k after Steam's cut $236k–$538k before the cut
$4.99
4k reviews
Very Positive
HorrorAnime
Pine
2019
Est. copies
≈ 53k–86k
SteamSpy 50k–100k
Est. revenue
$365k–$981k after Steam's cut $663k–$1.5M before the cut
$24.99
2k reviews
Mostly Positive
SingleplayerOpen World
The Backrooms 1998 - Found Footage Survival Horror Game
2025
Est. copies
≈ 20k–32k
SteamSpy 20k–50k
Est. revenue
$55k–$147k after Steam's cut $99k–$226k before the cut
$9.99
827 reviews
Very Positive
Finnish Army Simulator
2023
Est. copies
≈ 13k–22k
SteamSpy 20k–50k
Est. revenue
$109k–$294k after Steam's cut $199k–$452k before the cut
$29.99
552 reviews
Very Positive
Early AccessMilitary
Space Engineers 2
2025
Est. copies
≈ 121k–196k
2.7x vs typical
SteamSpy 100k–200k
Est. revenue
$995k–$2.7M after Steam's cut $1.8M–$4.1M before the cut
$29.99
5k reviews
Mostly Positive
SimulationSandbox
鬼谷八荒 Tale of Immortal
2023
Est. copies
≈ 5.4M–8.8M
122x vs typical
SteamSpy 2M–5M
Est. revenue
$29.6M–$79.6M after Steam's cut $53.8M–$122.5M before the cut
$19.99
224k reviews
Mixed
ManagementSingleplayer

Sizing up your own game? See what its genre can realistically do before you build it.