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How many copies did Basement sell?

Estimated copies sold
≈ 64k–104k
$353k–$948k after Steam's cut $641k–$1.5M before the cut
from 2k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Basement out and predicted the genre from its 8 similar games. Every figure here, including Basement's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 257k–656k
best case 9.7M (Schedule I)

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 257k–656k copies
≈ $2.9M–$5.4M after Steam's cut
from ~11k reviews
Best case
≈ 7.4M–12.0M copies
Schedule I · ≈ $40.7M–$109.3M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Management (7 of 8) and Simulation (6 of 8).
The winners
Winners here lead with Simulation + Co-op, priced around $20. The breakout hits carry Co-op + Multiplayer + First-Person; a typical game here doesn't.
The era
The games you compared span 2016 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

911 Operator
2017
Est. copies
≈ 676k–1.1M
1.8x vs typical
SteamSpy 500k–1M
Est. revenue
$2.8M–$7.5M after Steam's cut $5.1M–$11.5M before the cut
$14.99
20k reviews
Very Positive
SimulationStrategy
Evil Genius 2: World Domination
2021
Est. copies
≈ 327k–531k
SteamSpy 500k–1M
Est. revenue
$3.6M–$9.7M after Steam's cut $6.5M–$14.9M before the cut
$39.99
13k reviews
Mixed
StrategyBase-Building
112 Operator
2020
Est. copies
≈ 193k–313k
SteamSpy 100k–200k
Est. revenue
$1.3M–$3.6M after Steam's cut $2.4M–$5.5M before the cut
$24.99
7k reviews
Very Positive
SimulationRealistic
Drug Dealer Simulator
2020
Est. copies
≈ 553k–899k
1.9x vs typical
SteamSpy 1M–2M
Est. revenue
$3.0M–$8.2M after Steam's cut $5.5M–$12.6M before the cut
$19.99
21k reviews
Very Positive
SimulationCrime
This Is the Police
2016
Est. copies
≈ 447k–726k
SteamSpy 500k–1M
Est. revenue
$1.8M–$5.0M after Steam's cut $3.3M–$7.6M before the cut
$14.99
11k reviews
Very Positive
StrategyManagement
This Is the Police 2
2018
Est. copies
≈ 199k–323k
SteamSpy 500k–1M
Est. revenue
$820k–$2.2M after Steam's cut $1.5M–$3.4M before the cut
$14.99
7k reviews
Mostly Positive
StrategyStory Rich
Empire of Sin
2020
Est. copies
≈ 165k–269k
SteamSpy 200k–500k
Est. revenue
$1.8M–$4.9M after Steam's cut $3.3M–$7.5M before the cut
$39.99
6k reviews
Mixed
CrimeStrategy
Schedule I
2025
Est. copies
≈ 7.4M–12.0M
28x vs typical
SteamSpy 10M–20M
Est. revenue
$40.7M–$109.3M after Steam's cut $73.9M–$168.2M before the cut
$19.99
308k reviews
Overwhelmingly Positive

Sizing up your own game? See what its genre can realistically do before you build it.