Sign in
wishvane

How many copies did Lord Of Island sell?

Estimated copies sold
≈ 149–242
$123–$330 after Steam's cut $223–$507 before Steam's cut
from 6 reviews (6 user reviews)
Only 6 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Lord Of Island and predicted how it would do from its 8 similar games. Every figure here, including Lord Of Island's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 40k–63k
best case 572k (Bad North: Jotunn Edition)
Games like Lord Of Island

A typical game among these

≈ 40k–63k copies

≈ $107k–$150k after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Bad North: Jotunn Edition at ≈ 436k–709k copies, ≈ $1.8M–$4.8M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 285 reviews in their first month; the range was 109 to 2k.
The genre you'd be entering
These games
The similar games share Tower Defense (6 of 8) and Real Time Tactics (5 of 8).
The winners
Winners here lead with Tower Defense + RTS, priced around $17. The breakout hits carry RTS; a typical game here doesn't.
When they shipped
The similar games span 2018 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Minimalist Tower Defense
2024
Est. copies
≈ 46k–75k
SteamSpy 50k–100k
Est. revenue
$64k–$171k after Steam's cut $116k–$264k before Steam's cut
$4.99
2k reviews
Very Positive
Tower DefenseStrategy
Yokai Art: Night Parade of One Hundred Demons
2022
Est. copies
≈ 29k–48k
SteamSpy 50k–100k
Est. revenue
$56k–$152k after Steam's cut $102k–$233k before Steam's cut
$6.99
1k reviews
Very Positive
Sexual ContentRogue-lite
Bad North: Jotunn Edition
2018
Est. copies
≈ 436k–709k
7.7x vs typical
SteamSpy 500k–1M
Est. revenue
$1.8M–$4.8M after Steam's cut $3.3M–$7.4M before Steam's cut
$14.99
14k reviews
Very Positive
WargameVikings
Warpips
2022
Est. copies
≈ 130k–211k
2.8x vs typical
SteamSpy 100k–200k
Est. revenue
$605k–$1.6M after Steam's cut $1.1M–$2.5M before Steam's cut
$16.99
5k reviews
Very Positive
StrategyTower Defense
Stickman Trenches
2023
Est. copies
≈ 49k–80k
SteamSpy 100k–200k
Est. revenue
$81k–$219k after Steam's cut $148k–$336k before Steam's cut
$5.99
2k reviews
Very Positive
StrategyWorld War I
Attack on Toys
2021
Est. copies
≈ 30k–49k
SteamSpy 50k–100k
Est. revenue
$58k–$156k after Steam's cut $106k–$241k before Steam's cut
$6.99
1k reviews
Very Positive
Early AccessAction RTS
Border Pioneer
2025
Est. copies
≈ 48k–78k
SteamSpy 50k–100k
Est. revenue
$197k–$529k after Steam's cut $358k–$814k before Steam's cut
$14.99
2k reviews
Very Positive
Tower DefenseStrategy
Creeper World 4
2020
Est. copies
≈ 117k–191k
2.5x vs typical
SteamSpy 200k–500k
Est. revenue
$807k–$2.2M after Steam's cut $1.5M–$3.3M before Steam's cut
$24.99
5k reviews
Very Positive
Tower DefenseWargame

Sizing up your own game? See how many copies games in its genre usually sell before you build it.