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How many copies did Aquarium Adventures sell?

Estimated copies sold
≈ 50–81
$69–$184 after Steam's cut $125–$283 before Steam's cut
from 2 reviews (2 user reviews)
Only 2 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Aquarium Adventures and predicted how it would do from its 8 similar games. Every figure here, including Aquarium Adventures's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 29k–84k
best case 435k (WolfQuest: Anniversary Edition)
Games like Aquarium Adventures

A typical game among these

≈ 29k–84k copies

≈ $545k–$872k after Steam's cut

from ~1k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

Best case: WolfQuest: Anniversary Edition at ≈ 332k–539k copies, ≈ $2.7M–$7.4M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 572 reviews in their first month; the range was 52 to 11k.
The genre you'd be entering
These games
The similar games share Simulation (5 of 8) and Realistic (4 of 8).
The winners
Winners here lead with Life Sim + Survival, priced around $30. The breakout hits carry Early Access + Life Sim + Nature; a typical game here doesn't.
When they shipped
The similar games span 2019 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Early AccessLife Sim
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AdventureBeat 'em up

Sizing up your own game? See how many copies games in its genre usually sell before you build it.