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How many copies did WolfQuest: Classic sell?

Estimated copies sold
≈ 40k–65k
$329k–$884k after Steam's cut $598k–$1.4M before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left WolfQuest: Classic out and predicted the genre from its 8 similar games. Every figure here, including WolfQuest: Classic's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3.0M–5.9M
best case 27.1M (The Forest)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 3.0M–5.9M copies
≈ $19.7M–$51.3M after Steam's cut
from ~93k reviews
Best case
≈ 20.6M–33.5M copies
The Forest · ≈ $113.4M–$304.8M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Simulation (6 of 8) and Survival (5 of 8).
The winners
Winners here lead with Open World Survival Craft + Survival, priced around $20. The breakout hits carry Open World Survival Craft + Open World + Survival; a typical game here doesn't.
The era
The games you compared span 2013 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Plague Inc: Evolved
2016
Est. copies
≈ 2.6M–4.2M
SteamSpy 1M–2M
Est. revenue
$10.7M–$28.7M after Steam's cut $19.4M–$44.1M before the cut
$14.99
65k reviews
Very Positive
StrategySimulation
The Isle
2015
Est. copies
≈ 5.4M–8.8M
SteamSpy 500k–1M
Est. revenue
$29.7M–$79.8M after Steam's cut $54.0M–$122.8M before the cut
$19.99
116k reviews
Very Positive
DinosaursSurvival
Car Mechanic Simulator 2018
2017
Est. copies
≈ 1.9M–3.1M
SteamSpy 2M–5M
Est. revenue
$10.6M–$28.5M after Steam's cut $19.3M–$43.9M before the cut
$19.99
56k reviews
Very Positive
SimulationAutomobile Sim
The Forest
2018
Est. copies
≈ 20.6M–33.5M
7.3x vs typical
SteamSpy 20M–50M
Est. revenue
$113.4M–$304.8M after Steam's cut $206.1M–$468.9M before the cut
$19.99
678k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Project Zomboid
2013
Est. copies
≈ 24.0M–38.9M
5.0x vs typical
SteamSpy 10M–20M
Est. revenue
$131.7M–$354.0M after Steam's cut $239.4M–$544.7M before the cut
$19.99
461k reviews
Very Positive
SurvivalZombies
My Summer Car
2025
Est. copies
≈ 2.8M–4.5M
SteamSpy 1M–2M
Est. revenue
$11.4M–$30.8M after Steam's cut $20.8M–$47.3M before the cut
$14.99
116k reviews
Very Positive
Automobile SimSimulation
This War of Mine
2014
Est. copies
≈ 5.1M–8.2M
SteamSpy 2M–5M
Est. revenue
$27.8M–$74.8M after Steam's cut $50.6M–$115.0M before the cut
$19.99
97k reviews
Very Positive
SurvivalWar
Russian Fishing 4
2021
Est. copies
≈ 2.2M–3.6M
SteamSpy 5M–10M
Est. revenue
Free
Free
88k reviews
Mixed
FishingMultiplayer

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