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How many copies did Pixel: ru² sell?

Estimated copies sold
≈ 976–2k
$3k–$7k after Steam's cut $5k–$11k before Steam's cut
from 20 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Pixel: ru² and predicted how it would do from its 8 similar games. Every figure here, including Pixel: ru²'s, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 17k–32k
best case 23.2M (Half-Life 2)
Games like Pixel: ru²

A typical game among these

≈ 17k–32k copies

≈ $41k–$113k after Steam's cut

from ~538 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

3 of the 8 similar games are hits.

No genre covers most of these similar games. The closest is Puzzle (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Half-Life 2 at ≈ 17.7M–28.8M copies, ≈ $48.6M–$130.7M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Puzzle (4 of 8) and Classic (3 of 8).
The winners
Winners here lead with FPS + Sci-fi, priced around $10. The breakout hits carry FPS + Action + Sci-fi; a typical game here doesn't.
When they shipped
The similar games span 2004 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Half-Life 2: Episode One
2006
Est. copies
≈ 2.0M–3.2M
58x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
31k reviews
Overwhelmingly Positive
FPSAction
Half-Life 2
2004
Est. copies
≈ 17.7M–28.8M
520x vs typical
SteamSpy 10M–20M
Est. revenue
$48.6M–$130.7M after Steam's cut $88.4M–$201.1M before Steam's cut
$9.99
280k reviews
Overwhelmingly Positive
FPSAction
Etherborn
2019
Est. copies
≈ 13k–21k
SteamSpy 50k–100k
Est. revenue
$61k–$165k after Steam's cut $112k–$254k before Steam's cut
$16.99
457 reviews
Mostly Positive
IndieGreat Soundtrack
Half-Life 2: Episode Two
2007
Est. copies
≈ 2.6M–4.2M
77x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
41k reviews
Overwhelmingly Positive
FPSAction
Roundabout
2014
Est. copies
≈ 35k–57k
SteamSpy 50k–100k
Est. revenue
$96k–$258k after Steam's cut $174k–$396k before Steam's cut
$9.99
623 reviews
Very Positive
FMVIndie
Awareness Rooms
2016
Est. copies
≈ 24k–39k
SteamSpy 50k–100k
Est. revenue
$33k–$89k after Steam's cut $60k–$137k before Steam's cut
$4.99
579 reviews
Very Positive
IndieAdventure
Gordian Rooms 1: A curious heritage
2020
Est. copies
≈ 13k–22k
SteamSpy under 20k
Est. revenue
$22k–$59k after Steam's cut $40k–$91k before Steam's cut
$5.99
538 reviews
Very Positive
MysteryAtmospheric
Maskmaker
2021
Est. copies
≈ 8k–13k
SteamSpy 100k–200k
Est. revenue
$22k–$59k after Steam's cut $40k–$91k before Steam's cut
$9.99
322 reviews
Very Positive
VRAdventure

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