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How many copies did Half-Life 2: Episode One sell?

Estimated copies sold
≈ 2.0M–3.2M
from 31k reviews (Overwhelmingly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Half-Life 2: Episode One and predicted how it would do from its 8 similar games. Every figure here, including Half-Life 2: Episode One's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 3.2M–14.9M
best case 32.0M (Cyberpunk 2077)
Games like Half-Life 2: Episode One

A typical game among these

≈ 3.2M–14.9M copies

≈ $27.8M–$146.9M after Steam's cut

from ~145k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Cyberpunk 2077 at ≈ 24.4M–39.6M copies, ≈ $402.0M–$1080.8M after Steam's cut.

What their first month looked like
About half the games that made it here had over 32k reviews in their first month; the range was 481 to 326k.
The genre you'd be entering
These games
The similar games share FPS (8 of 8) and Sci-fi (7 of 8).
The winners
Winners here lead with Cyberpunk + Open World, priced around $60.
When they shipped
The similar games span 2004 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Half-Life 2: Episode Two
2007
Est. copies
≈ 2.6M–4.2M
SteamSpy 5M–10M
Est. revenue
Free
Free
41k reviews
Overwhelmingly Positive
FPSAction
BioShock Infinite
2013
Est. copies
≈ 9.2M–15.0M
SteamSpy 2M–5M
Est. revenue
$76.0M–$204.4M after Steam's cut $138.2M–$314.4M before Steam's cut
$29.99
146k reviews
Very Positive
Halo: The Master Chief Collection
2019
Est. copies
≈ 7.6M–12.3M
1.8x vs typical
SteamSpy 5M–10M
Est. revenue
$83.3M–$223.9M after Steam's cut $151.4M–$344.5M before Steam's cut
$39.99
263k reviews
Very Positive
Great SoundtrackFPS
Black Mesa
2020
Est. copies
≈ 3.6M–5.8M
SteamSpy 2M–5M
Est. revenue
$19.8M–$53.2M after Steam's cut $35.9M–$81.8M before Steam's cut
$19.99
145k reviews
Very Positive
FPSRemake
Half-Life 2
2004
Est. copies
≈ 17.7M–28.8M
1.9x vs typical
SteamSpy 10M–20M
Est. revenue
$48.6M–$130.7M after Steam's cut $88.4M–$201.1M before Steam's cut
$9.99
280k reviews
Overwhelmingly Positive
FPSAction
Cyberpunk 2077
2020
Est. copies
≈ 24.4M–39.6M
6.8x vs typical
SteamSpy 20M–50M
Est. revenue
$402.0M–$1080.8M after Steam's cut $730.9M–$1662.7M before Steam's cut
$59.99
983k reviews
Very Positive
CyberpunkOpen World
Deus Ex: Human Revolution - Director's Cut
2013
Est. copies
≈ 1.9M–3.1M
SteamSpy 2M–5M
Est. revenue
$10.4M–$28.0M after Steam's cut $19.0M–$43.1M before Steam's cut
$19.99
30k reviews
Very Positive
CyberpunkStealth
INDUSTRIA
2021
Est. copies
≈ 108k–176k
SteamSpy 500k–1M
Est. revenue
$595k–$1.6M after Steam's cut $1.1M–$2.5M before Steam's cut
$19.99
4k reviews
Mostly Positive
FPSAction

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