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wishvane

How many copies did Black Mesa sell?

Estimated copies sold
≈ 3.8M–6.2M
$20.9M–$56.1M after Steam's cut $37.9M–$86.3M before the cut
from 144k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Black Mesa out and predicted the genre from its 8 similar games. Every figure here, including Black Mesa's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.6M–6.5M
best case 11.5M (DOOM)
The First-Person genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 1.6M–6.5M copies
≈ $16.9M–$57.7M after Steam's cut
from ~47k reviews
Best case
≈ 8.8M–14.3M copies
DOOM · ≈ $48.3M–$130.0M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on First-Person (7 of 8) and FPS (6 of 8).
The winners
Winners here lead with FPS + Gore, priced around $20.
The era
The games you compared span 2010 to 2016, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

BioShock™ 2 Remastered
2016
Est. copies
≈ 1.2M–1.9M
SteamSpy 2M–5M
Est. revenue
$6.6M–$17.6M after Steam's cut $11.9M–$27.1M before the cut
$19.99
30k reviews
Mostly Positive
FPSAction
BioShock™ Remastered
2016
Est. copies
≈ 2.6M–4.2M
SteamSpy 2M–5M
Est. revenue
$14.1M–$38.0M after Steam's cut $25.7M–$58.4M before the cut
$19.99
64k reviews
Very Positive
Metro: Last Light Redux
2014
Est. copies
≈ 4.2M–6.8M
1.7x vs typical
SteamSpy 2M–5M
Est. revenue
$23.0M–$61.7M after Steam's cut $41.7M–$95.0M before the cut
$19.99
80k reviews
Very Positive
Post-apocalypticFPS
Metro 2033 Redux
2014
Est. copies
≈ 7.2M–11.7M
2.9x vs typical
SteamSpy 5M–10M
Est. revenue
$39.6M–$106.6M after Steam's cut $72.1M–$164.0M before the cut
$19.99
139k reviews
Very Positive
Post-apocalypticFPS
Thief
2014
Est. copies
≈ 1.2M–2.0M
SteamSpy 1M–2M
Est. revenue
$6.8M–$18.4M after Steam's cut $12.4M–$28.3M before the cut
$19.99
24k reviews
Mostly Positive
StealthAction
Shadow Warrior
2013
Est. copies
≈ 1.4M–2.3M
SteamSpy 2M–5M
Est. revenue
$11.4M–$30.7M after Steam's cut $20.8M–$47.3M before the cut
$29.99
27k reviews
Very Positive
ActionFPS
Need For Speed: Hot Pursuit
2010
Est. copies
≈ 1.0M–1.7M
SteamSpy 2M–5M
Est. revenue
Free
Free
20k reviews
Very Positive
RacingCombat Racing
DOOM
2016
Est. copies
≈ 8.8M–14.3M
4.7x vs typical
SteamSpy 5M–10M
Est. revenue
$48.3M–$130.0M after Steam's cut $87.9M–$200.0M before the cut
$19.99
220k reviews
Overwhelmingly Positive
FPSGore

Sizing up your own game? See what its genre can realistically do before you build it.