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wishvane

How many copies did Time Machine VR sell?

Estimated copies sold
≈ 5k–8k
$39k–$104k after Steam's cut $70k–$160k before the cut
from 117 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Time Machine VR out and predicted the genre from its 8 similar games. Every figure here, including Time Machine VR's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 8.4M–14.4M
best case 27.1M (The Forest)
The Open World genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 8.4M–14.4M copies
≈ $60.4M–$209.6M after Steam's cut
from ~272k reviews
Best case
≈ 20.6M–33.5M copies
The Forest · ≈ $113.4M–$304.8M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Open World (5 of 8) and Simulation (4 of 8).
The winners
Winners here lead with Open World Survival Craft + Survival, priced around $20.
The era
The games you compared span 2014 to 2021, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

The Forest
2018
Est. copies
≈ 20.6M–33.5M
2.5x vs typical
SteamSpy 20M–50M
Est. revenue
$113.4M–$304.8M after Steam's cut $206.1M–$468.9M before the cut
$19.99
678k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Forza Horizon 4
2021
Est. copies
≈ 7.5M–12.2M
SteamSpy 5M–10M
Est. revenue
Free
Free
303k reviews
Very Positive
RacingOpen World
No Man's Sky
2016
Est. copies
≈ 16.5M–26.8M
1.5x vs typical
SteamSpy 5M–10M
Est. revenue
$271.9M–$731.1M after Steam's cut $494.4M–$1124.8M before the cut
$59.99
412k reviews
Very Positive
Open WorldOpen World Survival Craft
Forza Horizon 5
2021
Est. copies
≈ 6.9M–11.2M
SteamSpy 5M–10M
Est. revenue
$113.7M–$305.8M after Steam's cut $206.8M–$470.5M before the cut
$59.99
278k reviews
Very Positive
RacingOpen World
Elite Dangerous
2015
Est. copies
≈ 5.0M–8.1M
SteamSpy 2M–5M
Est. revenue
$27.3M–$73.3M after Steam's cut $49.6M–$112.8M before the cut
$19.99
107k reviews
Mostly Positive
Space SimSpace
Assetto Corsa
2014
Est. copies
≈ 9.0M–14.6M
SteamSpy 5M–10M
Est. revenue
$49.2M–$132.3M after Steam's cut $89.5M–$203.6M before the cut
$19.99
172k reviews
Very Positive
RacingAutomobile Sim
VRChat
2017
Est. copies
≈ 9.1M–14.9M
SteamSpy 20M–50M
Est. revenue
Free
Free
266k reviews
Mostly Positive
VRFree to Play
Tabletop Simulator
2015
Est. copies
≈ 3.4M–5.6M
SteamSpy 2M–5M
Est. revenue
$18.8M–$50.6M after Steam's cut $34.2M–$77.8M before the cut
$19.99
74k reviews
Overwhelmingly Positive
TabletopBoard Game

Sizing up your own game? See what its genre can realistically do before you build it.