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How many copies did Flesh Eaters sell?

Estimated copies sold
≈ 56k–91k
$77k–$206k after Steam's cut $139k–$317k before Steam's cut
from 1k reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Flesh Eaters and predicted how it would do from its 8 similar games. Every figure here, including Flesh Eaters's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 21k–246k
best case 88.0M (Left 4 Dead 2)
Games like Flesh Eaters

A typical game among these

≈ 21k–246k copies

≈ $79k–$1.4M after Steam's cut

from ~1k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

Best case: Left 4 Dead 2 at ≈ 67.0M–108.9M copies, ≈ $184.1M–$495.0M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 222 reviews in their first month; the range was 36 to 899.
The genre you'd be entering
These games
The similar games share Survival (8 of 8) and Zombies (8 of 8).
The winners
Winners here lead with Survival + Zombies, priced around $17. The breakout hits carry Multiplayer + Co-op + Sandbox; a typical game here doesn't.
When they shipped
The similar games span 2009 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Zelter
2020
Est. copies
≈ 49k–80k
SteamSpy 200k–500k
Est. revenue
$269k–$723k after Steam's cut $489k–$1.1M before Steam's cut
$19.99
2k reviews
Mixed
ZombiesSurvival
Dead Age
2016
Est. copies
≈ 233k–379k
3.8x vs typical
SteamSpy 200k–500k
Est. revenue
$962k–$2.6M after Steam's cut $1.7M–$4.0M before Steam's cut
$14.99
6k reviews
Very Positive
RPGZombies
Zombie Simulator
2021
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$4k–$12k after Steam's cut $8k–$19k before Steam's cut
$4.99
132 reviews
Very Positive
ActionSimulation
Project Zomboid
2013
Est. copies
≈ 30.5M–49.6M
331x vs typical
SteamSpy 10M–20M
Est. revenue
$209.9M–$564.4M after Steam's cut $381.6M–$868.2M before Steam's cut
$24.99
483k reviews
Very Positive
SurvivalZombies
SKYHILL
2015
Est. copies
≈ 282k–459k
4.0x vs typical
SteamSpy 200k–500k
Est. revenue
$775k–$2.1M after Steam's cut $1.4M–$3.2M before Steam's cut
$9.99
6k reviews
Mostly Positive
SurvivalAction Roguelike
Kingdom Wars 2: Battles
2016
Est. copies
≈ 39k–64k
SteamSpy 50k–100k
Est. revenue
Free
Free
947 reviews
Mixed
StrategyMedieval
Left 4 Dead 2
2009
Est. copies
≈ 67.0M–108.9M
726x vs typical
SteamSpy 50M–100M
Est. revenue
$184.1M–$495.0M after Steam's cut $334.7M–$761.6M before Steam's cut
$9.99
1.1M reviews
Overwhelmingly Positive
ZombiesCo-op
Undead Development
2021
Est. copies
≈ 9k–14k
SteamSpy under 20k
Est. revenue
$43k–$115k after Steam's cut $78k–$177k before Steam's cut
$17.99
349 reviews
Mostly Positive
IndieVR

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