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How many copies did PewDiePie: Legend of the Brofist sell?

Estimated copies sold
≈ 82k–134k
$181k–$486k after Steam's cut $329k–$747k before Steam's cut
from 2k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid PewDiePie: Legend of the Brofist and predicted how it would do from its 8 similar games. Every figure here, including PewDiePie: Legend of the Brofist's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 905k–1.5M
best case 2.4M (UNO)
Games like PewDiePie: Legend of the Brofist

A typical game among these

≈ 905k–1.5M copies

≈ $781k–$8.8M after Steam's cut

from ~19k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Simulation (2 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: UNO at ≈ 1.9M–3.0M copies, ≈ $5.1M–$13.8M after Steam's cut.

The genre you'd be entering
These games
The similar games share Simulation (2 of 8) and 4 Player Local (1 of 8).
The winners
Winners here lead with Card Game + Tabletop, priced around $10.
When they shipped
None of the similar games shipped in the last two years; the newest is from 2018. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 38 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Mountain
2014
Est. copies
≈ 912k–1.5M
SteamSpy 500k–1M
Est. revenue
$248k–$668k after Steam's cut $452k–$1.0M before Steam's cut
$0.99
16k reviews
Very Positive
SimulationIndie
Garfield Kart
2015
Est. copies
≈ 691k–1.1M
SteamSpy 500k–1M
Est. revenue
$948k–$2.5M after Steam's cut $1.7M–$3.9M before Steam's cut
$4.99
14k reviews
Very Positive
Cult ClassicCombat Racing
NBA 2K19
2018
Est. copies
≈ 686k–1.1M
SteamSpy 1M–2M
Est. revenue
Free
Free
23k reviews
Mostly Negative
SportsBasketball
UNO
2017
Est. copies
≈ 1.9M–3.0M
2.8x vs typical
SteamSpy 2M–5M
Est. revenue
$5.1M–$13.8M after Steam's cut $9.3M–$21.2M before Steam's cut
$9.99
54k reviews
Mostly Positive
Card GameMultiplayer
Sakura Clicker
2015
Est. copies
≈ 698k–1.1M
SteamSpy 1M–2M
Est. revenue
Free
Free
14k reviews
Very Positive
NudityFree to Play
Forts
2017
Est. copies
≈ 876k–1.4M
SteamSpy 1M–2M
Est. revenue
$3.6M–$9.7M after Steam's cut $6.6M–$14.9M before Steam's cut
$14.99
25k reviews
Very Positive
Base-BuildingMultiplayer
Duck Game
2015
Est. copies
≈ 1.9M–3.1M
2.0x vs typical
SteamSpy 2M–5M
Est. revenue
$6.8M–$18.3M after Steam's cut $12.4M–$28.2M before Steam's cut
$12.99
39k reviews
Overwhelmingly Positive
MultiplayerFunny
Shower With Your Dad Simulator 2015: Do You Still Shower With Your Dad
2015
Est. copies
≈ 490k–796k
SteamSpy 100k–200k
Est. revenue
$133k–$358k after Steam's cut $242k–$551k before Steam's cut
$0.99
10k reviews
Overwhelmingly Positive
Arcade2D

Sizing up your own game? See how many copies games in its genre usually sell before you build it.