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How many copies did Epic Manager - Create Your Own Adventuring Agency! sell?

Estimated copies sold
≈ 10k–16k
$50k–$133k after Steam's cut $90k–$205k before Steam's cut
from 241 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Epic Manager - Create Your Own Adventuring Agency! and predicted how it would do from its 8 similar games. Every figure here, including Epic Manager - Create Your Own Adventuring Agency!'s, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 19k–733k
best case 6.5M (FTL: Faster Than Light)
Games like Epic Manager - Create Your Own Adventuring Agency!

A typical game among these

≈ 19k–733k copies

≈ $106k–$9.8M after Steam's cut

from ~14k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

No genre covers most of these similar games. The closest is Choices Matter (3 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: FTL: Faster Than Light at ≈ 5.0M–8.1M copies, ≈ $13.7M–$36.8M after Steam's cut.

What their first month looked like
About half the games that made it here had over 3k reviews in their first month; the range was 121 to 9k.
The genre you'd be entering
These games
The similar games share Choices Matter (3 of 8) and Simulation (3 of 8).
The winners
Winners here lead with Rogue-like + Space, priced around $10.
When they shipped
The similar games span 2012 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Griftlands
2021
Est. copies
≈ 359k–584k
SteamSpy 500k–1M
Est. revenue
$2.0M–$5.3M after Steam's cut $3.6M–$8.2M before Steam's cut
$19.99
14k reviews
Very Positive
Card BattlerRogue-lite
Avorion
2020
Est. copies
≈ 362k–588k
SteamSpy 500k–1M
Est. revenue
$2.5M–$6.7M after Steam's cut $4.5M–$10.3M before Steam's cut
$24.99
15k reviews
Very Positive
ExplorationSandbox
FTL: Faster Than Light
2012
Est. copies
≈ 5.0M–8.1M
5.5x vs typical
SteamSpy 2M–5M
Est. revenue
$13.7M–$36.8M after Steam's cut $24.9M–$56.6M before Steam's cut
$9.99
79k reviews
Overwhelmingly Positive
Rogue-likeSpace
Fabled Lands
2022
Est. copies
≈ 13k–22k
SteamSpy 20k–50k
Est. revenue
$70k–$189k after Steam's cut $128k–$290k before Steam's cut
$18.99
542 reviews
Very Positive
CRPGOpen World
Cultist Simulator
2018
Est. copies
≈ 433k–704k
SteamSpy 500k–1M
Est. revenue
$2.4M–$6.4M after Steam's cut $4.3M–$9.8M before Steam's cut
$19.99
14k reviews
Mostly Positive
SimulationChoices Matter
Citizen of Rome - Dynasty Ascendant
2019
Est. copies
≈ 7k–11k
SteamSpy 50k–100k
Est. revenue
$19k–$51k after Steam's cut $35k–$79k before Steam's cut
$9.99
241 reviews
Very Positive
RomeLife Sim
The Advisor - Episode 1: Royal Pain
2021
Est. copies
≈ 15k–24k
SteamSpy 50k–100k
Est. revenue
$12k–$33k after Steam's cut $22k–$51k before Steam's cut
$2.99
605 reviews
Overwhelmingly Positive
Choose Your Own AdventureRPG
Anno 1800
2019
Est. copies
≈ 935k–1.5M
2.3x vs typical
SteamSpy 1M–2M
Est. revenue
$15.4M–$41.5M after Steam's cut $28.1M–$63.8M before Steam's cut
$59.99
32k reviews
Very Positive
City BuilderStrategy

Sizing up your own game? See how many copies games in its genre usually sell before you build it.