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How many copies did Fabled Lands sell?

Estimated copies sold
≈ 13k–22k
$70k–$189k after Steam's cut $128k–$290k before Steam's cut
from 542 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Fabled Lands and predicted how it would do from its 8 similar games. Every figure here, including Fabled Lands's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 679k–802k
best case 730k (Wasteland 3)
Games like Fabled Lands

A typical game among these

≈ 679k–802k copies

≈ $4.2M–$7.0M after Steam's cut

from ~20k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

Best case: Wasteland 3 at ≈ 557k–904k copies, ≈ $6.1M–$16.5M after Steam's cut.

What their first month looked like
About half the games that made it here had over 5k reviews in their first month; the range was 85 to 19k.
The genre you'd be entering
These games
The similar games share CRPG (7 of 8) and Choose Your Own Adventure (4 of 8).
The winners
Winners here lead with CRPG + Character Customization, priced around $40.
When they shipped
The similar games span 2013 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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SteamSpy under 20k
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too small to compare
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$6.1M–$16.5M after Steam's cut $11.1M–$25.3M before Steam's cut
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Sizing up your own game? See how many copies games in its genre usually sell before you build it.