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How many copies did Staxel sell?

Estimated copies sold
≈ 139k–226k
$765k–$2.1M after Steam's cut $1.4M–$3.2M before Steam's cut
from 5k reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Staxel and predicted how it would do from its 8 similar games. Every figure here, including Staxel's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 152k–197k
best case 951k (Dinkum)
Games like Staxel

A typical game among these

≈ 152k–197k copies

≈ $1.3M–$1.8M after Steam's cut

from ~5k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: Dinkum at ≈ 725k–1.2M copies, ≈ $4.0M–$10.7M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 4k reviews in their first month; the range was 1k to 24k.
The genre you'd be entering
These games
The similar games share Farming Sim (6 of 8) and Crafting (5 of 8).
The winners
Winners here lead with Open World Survival Craft + Agriculture, priced around $20. The breakout hits carry Co-op + Multiplayer; a typical game here doesn't.
When they shipped
The similar games span 2018 to 2025, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Littlewood
2020
Est. copies
≈ 169k–275k
SteamSpy 200k–500k
Est. revenue
$699k–$1.9M after Steam's cut $1.3M–$2.9M before Steam's cut
$14.99
7k reviews
Very Positive
Pixel GraphicsLife Sim
Dinkum
2025
Est. copies
≈ 725k–1.2M
5.6x vs typical
SteamSpy 1M–2M
Est. revenue
$4.0M–$10.7M after Steam's cut $7.2M–$16.5M before Steam's cut
$19.99
29k reviews
Very Positive
Open World Survival CraftAgriculture
Phantasy Star Online 2 New Genesis
2020
Est. copies
≈ 613k–995k
4.7x vs typical
SteamSpy 2M–5M
Est. revenue
Free
Free
25k reviews
Mixed
Free to PlayCharacter Customization
I Am Future: Cozy Apocalypse Survival
2024
Est. copies
≈ 116k–189k
SteamSpy 200k–500k
Est. revenue
$640k–$1.7M after Steam's cut $1.2M–$2.6M before Steam's cut
$19.99
5k reviews
Very Positive
CasualSingleplayer
STORY OF SEASONS: Friends of Mineral Town
2020
Est. copies
≈ 143k–233k
SteamSpy 100k–200k
Est. revenue
$1.6M–$4.2M after Steam's cut $2.9M–$6.5M before Steam's cut
$39.99
6k reviews
Very Positive
Roots of Pacha
2023
Est. copies
≈ 114k–185k
SteamSpy 200k–500k
Est. revenue
$780k–$2.1M after Steam's cut $1.4M–$3.2M before Steam's cut
$24.99
5k reviews
Very Positive
IndieFarming Sim
Luma Island
2024
Est. copies
≈ 316k–514k
2.4x vs typical
SteamSpy 500k–1M
Est. revenue
$1.7M–$4.7M after Steam's cut $3.2M–$7.2M before Steam's cut
$19.99
13k reviews
Very Positive
AdventureFarming Sim
Farm Together
2018
Est. copies
≈ 672k–1.1M
4.2x vs typical
SteamSpy 1M–2M
Est. revenue
$3.7M–$9.9M after Steam's cut $6.7M–$15.3M before Steam's cut
$19.99
22k reviews
Very Positive
AgricultureMultiplayer

Sizing up your own game? See how many copies games in its genre usually sell before you build it.