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How many copies did Rogue Harvest sell?

Estimated copies sold
≈ 2k–3k
$2k–$5k after Steam's cut $3k–$7k before Steam's cut
from 69 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Rogue Harvest and predicted how it would do from its 8 similar games. Every figure here, including Rogue Harvest's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 874k–1.5M
best case 33.8M (The Binding of Isaac: Rebirth)
Games like Rogue Harvest

A typical game among these

≈ 874k–1.5M copies

≈ $7.0M–$9.2M after Steam's cut

from ~33k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: The Binding of Isaac: Rebirth at ≈ 25.8M–41.9M copies, ≈ $106.2M–$285.5M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 18k reviews in their first month; the range was 3k to 41k.
The genre you'd be entering
These games
The similar games share Action Roguelike (7 of 8) and Rogue-like (7 of 8).
The winners
Winners here lead with Action Roguelike + Rogue-like, priced around $20. The breakout hits carry Pixel Graphics + Adventure + Metroidvania; a typical game here doesn't.
When they shipped
The similar games span 2011 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

暖雪 Warm Snow
2022
Est. copies
≈ 971k–1.6M
SteamSpy 1M–2M
Est. revenue
$4.8M–$12.9M after Steam's cut $8.7M–$19.9M before Steam's cut
$17.99
39k reviews
Very Positive
Action RoguelikeRogue-lite
Dead Cells
2018
Est. copies
≈ 5.6M–9.1M
5.6x vs typical
SteamSpy 5M–10M
Est. revenue
$38.4M–$103.2M after Steam's cut $69.8M–$158.8M before Steam's cut
$24.99
184k reviews
Overwhelmingly Positive
AdventureAction Roguelike
Soulstone Survivors
2025
Est. copies
≈ 668k–1.1M
SteamSpy 500k–1M
Est. revenue
$2.8M–$7.4M after Steam's cut $5.0M–$11.4M before Steam's cut
$14.99
27k reviews
Very Positive
Action RoguelikeBullet Hell
Neon Abyss
2020
Est. copies
≈ 586k–952k
SteamSpy 2M–5M
Est. revenue
$5.1M–$13.6M after Steam's cut $9.2M–$21.0M before Steam's cut
$31.49
24k reviews
Very Positive
The Binding of Isaac: Rebirth
2014
Est. copies
≈ 25.8M–41.9M
14x vs typical
SteamSpy 5M–10M
Est. revenue
$106.2M–$285.5M after Steam's cut $193.0M–$439.2M before Steam's cut
$14.99
460k reviews
Overwhelmingly Positive
Action RoguelikeRogue-like
The Binding of Isaac
2011
Est. copies
≈ 4.0M–6.5M
1.9x vs typical
SteamSpy 1M–2M
Est. revenue
$5.5M–$14.7M after Steam's cut $9.9M–$22.6M before Steam's cut
$4.99
63k reviews
Very Positive
Action RoguelikeRogue-like
Deep Rock Galactic: Survivor
2025
Est. copies
≈ 1.2M–2.0M
SteamSpy 1M–2M
Est. revenue
$4.3M–$11.6M after Steam's cut $7.8M–$17.8M before Steam's cut
$12.99
49k reviews
Very Positive
DwarfAction Roguelike
Streets of Rogue
2019
Est. copies
≈ 665k–1.1M
SteamSpy 1M–2M
Est. revenue
$3.7M–$9.8M after Steam's cut $6.7M–$15.1M before Steam's cut
$19.99
23k reviews
Overwhelmingly Positive
Rogue-liteAction Roguelike

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