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How many copies did Reveal The Deep sell?

Estimated copies sold
≈ 71k–115k
from 1k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Reveal The Deep and predicted how it would do from its 8 similar games. Every figure here, including Reveal The Deep's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 69k–1.2M
best case 15.2M (Subnautica)
Games like Reveal The Deep

A typical game among these

≈ 69k–1.2M copies

≈ $362k–$11.1M after Steam's cut

from ~4k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Subnautica at ≈ 11.6M–18.8M copies, ≈ $95.5M–$256.7M after Steam's cut.

What their first month looked like
About half the games that made it here had over 551 reviews in their first month; the range was 239 to 45k.
The genre you'd be entering
These games
The similar games share Exploration (7 of 8) and Horror (6 of 8).
The winners
Winners here lead with Open World Survival Craft + Survival, priced around $30.
When they shipped
The similar games span 2018 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Beyond Blue
2020
Est. copies
≈ 38k–61k
SteamSpy 200k–500k
Est. revenue
$207k–$558k after Steam's cut $377k–$858k before Steam's cut
$19.99
2k reviews
Very Positive
UnderwaterAdventure
Subnautica
2018
Est. copies
≈ 11.6M–18.8M
101x vs typical
SteamSpy 5M–10M
Est. revenue
$95.5M–$256.7M after Steam's cut $173.6M–$395.0M before Steam's cut
$29.99
381k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Subnautica: Below Zero
2021
Est. copies
≈ 2.7M–4.4M
29x vs typical
SteamSpy 2M–5M
Est. revenue
$22.2M–$59.7M after Steam's cut $40.4M–$91.8M before Steam's cut
$29.99
109k reviews
Very Positive
Open World Survival CraftSurvival
Shark Attack Deathmatch 2
2019
Est. copies
≈ 54k–88k
SteamSpy 200k–500k
Est. revenue
$74k–$200k after Steam's cut $135k–$308k before Steam's cut
$4.99
2k reviews
Mostly Positive
HorrorArena Shooter
Iron Lung
2022
Est. copies
≈ 280k–455k
3.0x vs typical
SteamSpy 200k–500k
Est. revenue
$615k–$1.7M after Steam's cut $1.1M–$2.5M before Steam's cut
$7.99
11k reviews
Very Positive
HorrorAtmospheric
The Shore
2021
Est. copies
≈ 50k–81k
SteamSpy 100k–200k
Est. revenue
$163k–$439k after Steam's cut $297k–$676k before Steam's cut
$11.99
2k reviews
Mostly Positive
LovecraftianHorror
Under The Waves
2023
Est. copies
≈ 54k–88k
SteamSpy 50k–100k
Est. revenue
$444k–$1.2M after Steam's cut $808k–$1.8M before Steam's cut
$29.99
2k reviews
Mostly Positive
AdventureUnderwater
Murky Divers
2024
Est. copies
≈ 132k–215k
SteamSpy 200k–500k
Est. revenue
$327k–$880k after Steam's cut $595k–$1.4M before Steam's cut
$8.99
5k reviews
Very Positive
MultiplayerHorror

Sizing up your own game? See how many copies games in its genre usually sell before you build it.