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How many copies did Beyond Blue sell?

Estimated copies sold
≈ 40k–64k
$217k–$585k after Steam's cut $395k–$899k before the cut
from 1k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Beyond Blue out and predicted the genre from its 8 similar games. Every figure here, including Beyond Blue's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.5M–3.9M
best case 15.0M (Subnautica)
The Exploration genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 1.5M–3.9M copies
≈ $11.5M–$39.1M after Steam's cut
from ~50k reviews
Best case
≈ 11.5M–18.6M copies
Subnautica · ≈ $94.5M–$254.0M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Exploration (6 of 8) and Underwater (5 of 8).
The winners
Winners here lead with Open World Survival Craft + Survival, priced around $30.
The era
The games you compared span 2014 to 2023, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

DAVE THE DIVER
2023
Est. copies
≈ 3.8M–6.2M
3.2x vs typical
SteamSpy 5M–10M
Est. revenue
$20.9M–$56.3M after Steam's cut $38.1M–$86.6M before the cut
$19.99
159k reviews
Overwhelmingly Positive
Pixel GraphicsCasual
ABZU
2016
Est. copies
≈ 1.1M–1.8M
SteamSpy 500k–1M
Est. revenue
$6.0M–$16.3M after Steam's cut $11.0M–$25.0M before the cut
$19.99
28k reviews
Very Positive
RelaxingAtmospheric
SOMA
2015
Est. copies
≈ 2.4M–3.9M
SteamSpy 2M–5M
Est. revenue
$19.9M–$53.4M after Steam's cut $36.1M–$82.2M before the cut
$29.99
52k reviews
Overwhelmingly Positive
Depth
2014
Est. copies
≈ 1.7M–2.8M
SteamSpy 1M–2M
Est. revenue
$9.4M–$25.3M after Steam's cut $17.1M–$38.9M before the cut
$19.99
33k reviews
Very Positive
ShooterMultiplayer
Subnautica
2018
Est. copies
≈ 11.5M–18.6M
7.6x vs typical
SteamSpy 5M–10M
Est. revenue
$94.5M–$254.0M after Steam's cut $171.8M–$390.8M before the cut
$29.99
377k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Sunkenland
2023
Est. copies
≈ 567k–922k
SteamSpy 500k–1M
Est. revenue
$3.1M–$8.4M after Steam's cut $5.7M–$12.9M before the cut
$19.99
24k reviews
Very Positive
Early AccessOpen World Survival Craft
Subnautica: Below Zero
2021
Est. copies
≈ 2.7M–4.3M
2.2x vs typical
SteamSpy 2M–5M
Est. revenue
$22.0M–$59.2M after Steam's cut $40.1M–$91.1M before the cut
$29.99
108k reviews
Very Positive
Open World Survival CraftSurvival
Stranded Deep
2022
Est. copies
≈ 1.1M–1.9M
SteamSpy 1M–2M
Est. revenue
$6.3M–$16.9M after Steam's cut $11.4M–$26.0M before the cut
$19.99
48k reviews
Mostly Positive
Open World Survival CraftSurvival

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