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How many copies did Modbox sell?

Estimated copies sold
≈ 9k–15k
$37k–$101k after Steam's cut $68k–$155k before Steam's cut
from 218 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Modbox and predicted how it would do from its 8 similar games. Every figure here, including Modbox's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 3.0M–10.8M
best case 105.1M (Garry's Mod)
Games like Modbox

A typical game among these

≈ 3.0M–10.8M copies

≈ $21.7M–$96.2M after Steam's cut

from ~123k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Garry's Mod at ≈ 80.0M–130.1M copies, ≈ $219.9M–$591.3M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 49k reviews in their first month; the range was 31k to 122k.
The genre you'd be entering
These games
The similar games share Sandbox (8 of 8) and Physics (7 of 8).
The winners
Winners here lead with Sandbox + Moddable, priced around $10. The breakout hits carry First-Person + Multiplayer + Casual; a typical game here doesn't.
When they shipped
The similar games span 2006 to 2026, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Besiege
2020
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$5.5M–$14.7M after Steam's cut $9.9M–$22.6M before Steam's cut
$14.99
53k reviews
Overwhelmingly Positive
SimulationSandbox
Garry's Mod
2006
Est. copies
≈ 80.0M–130.1M
10x vs typical
SteamSpy 20M–50M
Est. revenue
$219.9M–$591.3M after Steam's cut $399.8M–$909.6M before Steam's cut
$9.99
1.3M reviews
Overwhelmingly Positive
SandboxModdable
People Playground
2019
Est. copies
≈ 9.2M–15.0M
2.6x vs typical
SteamSpy 5M–10M
Est. revenue
$25.4M–$68.2M after Steam's cut $46.1M–$104.9M before Steam's cut
$9.99
321k reviews
Overwhelmingly Positive
SandboxGore
Goat Simulator
2014
Est. copies
≈ 3.9M–6.4M
SteamSpy 2M–5M
Est. revenue
$10.8M–$29.1M after Steam's cut $19.7M–$44.7M before Steam's cut
$9.99
70k reviews
Very Positive
SimulationFunny
BeamNG.drive
2015
Est. copies
≈ 20.5M–33.4M
3.4x vs typical
SteamSpy 5M–10M
Est. revenue
$141.2M–$379.6M after Steam's cut $256.7M–$584.0M before Steam's cut
$24.99
421k reviews
Overwhelmingly Positive
SimulationDriving
Kerbal Space Program
2015
Est. copies
≈ 7.2M–11.7M
SteamSpy 2M–5M
Est. revenue
$79.0M–$212.3M after Steam's cut $143.6M–$326.6M before Steam's cut
$39.99
147k reviews
Overwhelmingly Positive
SpaceSimulation
Blade and Sorcery
2024
Est. copies
≈ 1.5M–2.5M
SteamSpy 1M–2M
Est. revenue
$12.7M–$34.2M after Steam's cut $23.1M–$52.7M before Steam's cut
$29.99
62k reviews
Overwhelmingly Positive
VRSwordplay
Scrap Mechanic
2026
Est. copies
≈ 3.1M–5.0M
SteamSpy 2M–5M
Est. revenue
$24.3M–$65.4M after Steam's cut $44.2M–$100.6M before Steam's cut
$28.99
123k reviews
Very Positive
BuildingSandbox

Sizing up your own game? See how many copies games in its genre usually sell before you build it.