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How many copies did Zombie Night Terror sell?

Estimated copies sold
≈ 159k–259k
$568k–$1.5M after Steam's cut $1.0M–$2.4M before the cut
from 4k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Zombie Night Terror out and predicted the genre from its 8 similar games. Every figure here, including Zombie Night Terror's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 359k–444k
best case 2.4M (UNO)
The Base-Building genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 359k–444k copies
≈ $1.1M–$2.3M after Steam's cut
from ~9k reviews
Best case
≈ 1.9M–3.0M copies
UNO · ≈ $5.1M–$13.7M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Base-Building (2 of 8) and Shooter (2 of 8).
The winners
Winners here lead with Card Game + Tabletop, priced around $10. The breakout hits carry Card Game + Tabletop + Board Game; a typical game here doesn't.
The era
None of the games you compared shipped in the last two years; the newest is from 2018. That says more about your picks than about the market, so add newer similar games to read the timing.

Copies and revenue are rough lifetime estimates from the review count.

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Sizing up your own game? See what its genre can realistically do before you build it.