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How many copies did Predynastic Egypt sell?

Estimated copies sold
≈ 80k–131k
$221k–$594k after Steam's cut $402k–$914k before Steam's cut
from 2k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Predynastic Egypt and predicted how it would do from its 8 similar games. Every figure here, including Predynastic Egypt's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 820k–868k
best case 27.3M (The Forest)
Games like Predynastic Egypt

A typical game among these

≈ 820k–868k copies

≈ $10.3M–$12.3M after Steam's cut

from ~26k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: The Forest at ≈ 20.8M–33.7M copies, ≈ $114.2M–$306.9M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 18k reviews in their first month; the range was 4k to 44k.
The genre you'd be entering
These games
The similar games share Simulation (7 of 8) and City Builder (4 of 8).
The winners
Winners here lead with Survival + War, priced around $25.
When they shipped
The similar games span 2014 to 2025, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

This War of Mine
2014
Est. copies
≈ 5.5M–8.9M
3.8x vs typical
SteamSpy 2M–5M
Est. revenue
$30.1M–$81.0M after Steam's cut $54.8M–$124.6M before Steam's cut
$19.99
98k reviews
Very Positive
SurvivalWar
Against the Storm
2023
Est. copies
≈ 934k–1.5M
SteamSpy 500k–1M
Est. revenue
$7.7M–$20.7M after Steam's cut $14.0M–$31.9M before Steam's cut
$29.99
38k reviews
Very Positive
StrategyCity Builder
Workers & Resources: Soviet Republic
2024
Est. copies
≈ 682k–1.1M
SteamSpy 500k–1M
Est. revenue
$7.5M–$20.2M after Steam's cut $13.6M–$31.0M before Steam's cut
$39.99
27k reviews
Very Positive
StrategySimulation
Manor Lords
2024
Est. copies
≈ 2.3M–3.7M
3.6x vs typical
SteamSpy 2M–5M
Est. revenue
$25.3M–$68.1M after Steam's cut $46.1M–$104.8M before Steam's cut
$39.99
93k reviews
Very Positive
StrategyCity Builder
Totally Accurate Battlegrounds
2018
Est. copies
≈ 2.7M–4.3M
3.4x vs typical
SteamSpy 2M–5M
Est. revenue
Free
Free
88k reviews
Very Positive
MultiplayerPhysics
The Forest
2018
Est. copies
≈ 20.8M–33.7M
26x vs typical
SteamSpy 20M–50M
Est. revenue
$114.2M–$306.9M after Steam's cut $207.5M–$472.2M before Steam's cut
$19.99
683k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Foundation
2025
Est. copies
≈ 608k–988k
SteamSpy 500k–1M
Est. revenue
$5.9M–$15.7M after Steam's cut $10.6M–$24.2M before Steam's cut
$34.99
25k reviews
Very Positive
Contraband Police
2023
Est. copies
≈ 641k–1.0M
SteamSpy 500k–1M
Est. revenue
$5.3M–$14.2M after Steam's cut $9.6M–$21.9M before Steam's cut
$29.99
26k reviews
Overwhelmingly Positive
Open WorldSimulation

Sizing up your own game? See how many copies games in its genre usually sell before you build it.