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How many copies did Go For Launch: Mercury sell?

Estimated copies sold
≈ 2k–3k
$5k–$13k after Steam's cut $9k–$21k before Steam's cut
from 73 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Go For Launch: Mercury and predicted how it would do from its 8 similar games. Every figure here, including Go For Launch: Mercury's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 400k–2.7M
best case 23.0M (No Man's Sky)
Games like Go For Launch: Mercury

A typical game among these

≈ 400k–2.7M copies

≈ $6.5M–$45.8M after Steam's cut

from ~22k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

Best case: No Man's Sky at ≈ 17.5M–28.5M copies, ≈ $289.3M–$777.8M after Steam's cut.

What their first month looked like
About half the games that made it here had over 1k reviews in their first month; the range was 3 to 12k.
The genre you'd be entering
These games
The similar games share Space (7 of 8) and Simulation (5 of 8).
The winners
Winners here lead with Open World + Open World Survival Craft, priced around $60.
When they shipped
The similar games span 2013 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Reentry - A Space Flight Simulator
2025
Est. copies
≈ 34k–55k
SteamSpy 100k–200k
Est. revenue
$327k–$880k after Steam's cut $595k–$1.4M before Steam's cut
$34.99
1k reviews
Overwhelmingly Positive
Early AccessSpace
X4: Foundations
2018
Est. copies
≈ 920k–1.5M
SteamSpy 1M–2M
Est. revenue
$12.7M–$34.0M after Steam's cut $23.0M–$52.3M before Steam's cut
$49.99
30k reviews
Mostly Positive
Space SimSimulation
Elite Dangerous
2015
Est. copies
≈ 5.3M–8.5M
5.0x vs typical
SteamSpy 2M–5M
Est. revenue
$28.9M–$77.8M after Steam's cut $52.6M–$119.6M before Steam's cut
$19.99
108k reviews
Mostly Positive
Space SimSpace
Star Conflict
2013
Est. copies
≈ 963k–1.6M
SteamSpy 2M–5M
Est. revenue
Free
Free
15k reviews
Mostly Positive
Online Co-OpFree to Play
STAR WARS™: Squadrons
2020
Est. copies
≈ 699k–1.1M
SteamSpy 1M–2M
Est. revenue
$7.7M–$20.7M after Steam's cut $14.0M–$31.8M before Steam's cut
$39.99
28k reviews
Mixed
FlightSpace
EVERSPACE™
2017
Est. copies
≈ 395k–642k
SteamSpy 500k–1M
Est. revenue
$2.2M–$5.8M after Steam's cut $3.9M–$9.0M before Steam's cut
$19.99
11k reviews
Mostly Positive
SpaceAction Roguelike
No Man's Sky
2016
Est. copies
≈ 17.5M–28.5M
19x vs typical
SteamSpy 5M–10M
Est. revenue
$289.3M–$777.8M after Steam's cut $526.0M–$1196.6M before Steam's cut
$59.99
422k reviews
Very Positive
Open WorldOpen World Survival Craft
Lunar Odyssey
2022
Est. copies
≈ 496–806
SteamSpy under 20k
Est. revenue
Free
Free
20 reviews
Mixed

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