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How many copies did System Shock sell?

Estimated copies sold
≈ 323k–525k
$3.6M–$9.6M after Steam's cut $6.5M–$14.7M before Steam's cut
from 13k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid System Shock and predicted how it would do from its 8 similar games. Every figure here, including System Shock's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 7.5M–10.1M
best case 32.0M (Cyberpunk 2077)
Games like System Shock

A typical game among these

≈ 7.5M–10.1M copies

≈ $37.6M–$121.2M after Steam's cut

from ~200k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Cyberpunk 2077 at ≈ 24.4M–39.6M copies, ≈ $402.0M–$1080.8M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 178k reviews in their first month; the range was 57k to 326k.
The genre you'd be entering
These games
The similar games share Open World (6 of 8) and FPS (3 of 8).
The winners
Winners here lead with Open World, priced around $40. The breakout hits carry Cyberpunk + Nudity + RPG; a typical game here doesn't.
When they shipped
The similar games span 2012 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Euro Truck Simulator 2
2012
Est. copies
≈ 59.7M–97.0M
4.7x vs typical
SteamSpy 10M–20M
Est. revenue
$328.0M–$881.9M after Steam's cut $596.4M–$1356.8M before Steam's cut
$19.99
944k reviews
Overwhelmingly Positive
DrivingTransportation
Sons Of The Forest
2024
Est. copies
≈ 8.0M–12.9M
1.6x vs typical
SteamSpy 10M–20M
Est. revenue
$65.7M–$176.6M after Steam's cut $119.4M–$271.7M before Steam's cut
$29.99
321k reviews
Very Positive
SurvivalOpen World
theHunter: Call of the Wild™
2017
Est. copies
≈ 7.0M–11.4M
SteamSpy 5M–10M
Est. revenue
Free
Free
203k reviews
Very Positive
HuntingOpen World
Cyberpunk 2077
2020
Est. copies
≈ 24.4M–39.6M
4.9x vs typical
SteamSpy 20M–50M
Est. revenue
$402.0M–$1080.8M after Steam's cut $730.9M–$1662.7M before Steam's cut
$59.99
983k reviews
Very Positive
CyberpunkOpen World
Squad
2020
Est. copies
≈ 6.0M–9.8M
SteamSpy 2M–5M
Est. revenue
$66.5M–$178.7M after Steam's cut $120.8M–$274.9M before Steam's cut
$39.99
244k reviews
Very Positive
MilitaryRealistic
American Truck Simulator
2016
Est. copies
≈ 8.2M–13.3M
SteamSpy 2M–5M
Est. revenue
$45.0M–$120.9M after Steam's cut $81.7M–$186.0M before Steam's cut
$19.99
197k reviews
Overwhelmingly Positive
Automobile SimDriving
Green Hell
2019
Est. copies
≈ 3.0M–4.8M
SteamSpy 2M–5M
Est. revenue
$20.4M–$54.8M after Steam's cut $37.0M–$84.3M before Steam's cut
$24.99
103k reviews
Very Positive
Open World Survival CraftSurvival
Dishonored
2012
Est. copies
≈ 5.6M–9.1M
SteamSpy 2M–5M
Est. revenue
$15.3M–$41.3M after Steam's cut $27.9M–$63.5M before Steam's cut
$9.99
88k reviews
Overwhelmingly Positive
StealthFirst-Person

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