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wishvane

How many copies did Has-Been Heroes sell?

Estimated copies sold
≈ 13k–22k
$74k–$199k after Steam's cut $135k–$307k before the cut
from 392 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Has-Been Heroes out and predicted the genre from its 8 similar games. Every figure here, including Has-Been Heroes's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 261k–429k
best case 3.3M (Realm of the Mad God Exalt)
The Action Roguelike genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 261k–429k copies
≈ $1.6M–$3.3M after Steam's cut
from ~9k reviews
Best case
≈ 2.5M–4.0M copies
Realm of the Mad God Exalt
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (7 of 8) and Rogue-lite (5 of 8).
The winners
Winners here lead with Action Roguelike, priced around $13. The breakout hits carry Pixel Graphics; a typical game here doesn't.
The era
The games you compared span 2012 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

20 Minutes Till Dawn
2023
Est. copies
≈ 695k–1.1M
3.4x vs typical
SteamSpy 1M–2M
Est. revenue
$953k–$2.6M after Steam's cut $1.7M–$3.9M before the cut
$4.99
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Action RoguelikeBullet Hell
Nordic Ashes: Survivors of Ragnarok
2024
Est. copies
≈ 151k–246k
SteamSpy 200k–500k
Est. revenue
$416k–$1.1M after Steam's cut $756k–$1.7M before the cut
$9.99
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Action RoguelikeBullet Hell
Realm of the Mad God Exalt
2012
Est. copies
≈ 2.5M–4.0M
5.6x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
48k reviews
Very Positive
Pixel GraphicsMMORPG
Children of Morta
2019
Est. copies
≈ 661k–1.1M
2.7x vs typical
SteamSpy 1M–2M
Est. revenue
$4.0M–$10.7M after Steam's cut $7.3M–$16.5M before the cut
$21.99
23k reviews
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MultiplayerRogue-like
Rogue: Genesia
2025
Est. copies
≈ 204k–332k
SteamSpy 200k–500k
Est. revenue
$841k–$2.3M after Steam's cut $1.5M–$3.5M before the cut
$14.99
9k reviews
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Action RoguelikeBullet Hell
Hand of Fate
2015
Est. copies
≈ 495k–804k
SteamSpy 500k–1M
Est. revenue
$2.7M–$7.3M after Steam's cut $4.9M–$11.2M before the cut
$19.99
11k reviews
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Cultivation Tales
2024
Est. copies
≈ 327k–531k
1.6x vs typical
SteamSpy 500k–1M
Est. revenue
$1.8M–$4.8M after Steam's cut $3.3M–$7.4M before the cut
$19.99
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SandboxBuilding
We Who Are About To Die
2022
Est. copies
≈ 199k–323k
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.2M after Steam's cut $2.2M–$5.0M before the cut
$21.99
8k reviews
Very Positive
Early AccessIndie

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