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wishvane

How many copies did Cultivation Tales sell?

Estimated copies sold
≈ 327k–531k
$1.8M–$4.8M after Steam's cut $3.3M–$7.4M before the cut
from 14k reviews (Mostly Negative)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Cultivation Tales out and predicted the genre from its 8 similar games. Every figure here, including Cultivation Tales's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 12.5M–14.9M
best case 105.0M (Terraria)
The Open World Survival Craft genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 12.5M–14.9M copies
≈ $124.3M–$176.9M after Steam's cut
from ~424k reviews
Best case
≈ 80.0M–130.0M copies
Terraria · ≈ $219.8M–$590.9M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Open World Survival Craft (7 of 8) and Survival (7 of 8).
The winners
Winners here lead with Sandbox, priced around $10. The breakout hits carry Sandbox; a typical game here doesn't.
The era
The games you compared span 2006 to 2026, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Palworld
2026
Est. copies
≈ 10.7M–17.3M
SteamSpy 50M–100M
Est. revenue
$88.0M–$236.6M after Steam's cut $160.0M–$363.9M before the cut
$29.99
445k reviews
Very Positive
Open WorldSurvival
Terraria
2011
Est. copies
≈ 80.0M–130.0M
3.6x vs typical
SteamSpy 20M–50M
Est. revenue
$219.8M–$590.9M after Steam's cut $399.6M–$909.1M before the cut
$9.99
1.5M reviews
Overwhelmingly Positive
Open World Survival CraftSandbox
Raft
2022
Est. copies
≈ 9.0M–14.7M
SteamSpy 10M–20M
Est. revenue
$49.6M–$133.3M after Steam's cut $90.1M–$205.0M before the cut
$19.99
376k reviews
Very Positive
SurvivalMultiplayer
Garry's Mod
2006
Est. copies
≈ 65.1M–105.7M
3.0x vs typical
SteamSpy 20M–50M
Est. revenue
$178.7M–$480.5M after Steam's cut $324.9M–$739.2M before the cut
$9.99
1.3M reviews
Overwhelmingly Positive
SandboxModdable
Rust
2018
Est. copies
≈ 42.0M–68.3M
3.3x vs typical
SteamSpy 20M–50M
Est. revenue
$462.1M–$1242.5M after Steam's cut $840.2M–$1911.5M before the cut
$39.99
1.4M reviews
Very Positive
SurvivalCrafting
Valheim
2021
Est. copies
≈ 13.3M–21.7M
SteamSpy 10M–20M
Est. revenue
$73.4M–$197.2M after Steam's cut $133.4M–$303.4M before the cut
$19.99
538k reviews
Very Positive
Open World Survival CraftSurvival
7 Days to Die
2024
Est. copies
≈ 9.7M–15.7M
SteamSpy 10M–20M
Est. revenue
$119.8M–$322.1M after Steam's cut $217.8M–$495.5M before the cut
$44.99
403k reviews
Very Positive
SurvivalZombies
Starbound
2016
Est. copies
≈ 4.9M–8.0M
too small to compare
SteamSpy 2M–5M
Est. revenue
$20.3M–$54.6M after Steam's cut $36.9M–$83.9M before the cut
$14.99
123k reviews
Very Positive
Open World Survival CraftSandbox

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