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How many copies did Chess Ultra sell?

Estimated copies sold
≈ 79k–129k
$284k–$763k after Steam's cut $516k–$1.2M before the cut
from 2k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Chess Ultra out and predicted the genre from its 8 similar games. Every figure here, including Chess Ultra's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 50k–163k
best case 4.5M (Tabletop Simulator)
The Board Game genre

7 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 50k–163k copies
≈ $130k–$961k after Steam's cut
from ~2k reviews
Best case
≈ 3.4M–5.6M copies
Tabletop Simulator · ≈ $18.8M–$50.6M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Board Game (4 of 8) and Chess (4 of 8).
The winners
Winners here lead with Board Game, priced around $16. The breakout hits carry Board Game + Tabletop + Sandbox; a typical game here doesn't.
The era
The games you compared span 2011 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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40x vs typical
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Sizing up your own game? See what its genre can realistically do before you build it.