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How many copies did Frozen Synapse sell?

Estimated copies sold
≈ 165k–269k
$1.1M–$3.1M after Steam's cut $2.1M–$4.7M before Steam's cut
from 3k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Frozen Synapse and predicted how it would do from its 8 similar games. Every figure here, including Frozen Synapse's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 5.0M–18.3M
best case 27.3M (The Forest)
Games like Frozen Synapse

A typical game among these

≈ 5.0M–18.3M copies

≈ $69.9M–$206.7M after Steam's cut

from ~116k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: The Forest at ≈ 20.8M–33.7M copies, ≈ $114.2M–$306.9M after Steam's cut.

The genre you'd be entering
These games
The similar games share Turn-Based Strategy (5 of 8) and Grand Strategy (4 of 8).
The winners
Winners here lead with Open World Survival Craft + Survival, priced around $20.
When they shipped
The similar games span 2010 to 2019, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 36 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Forest
2018
Est. copies
≈ 20.8M–33.7M
5.9x vs typical
SteamSpy 20M–50M
Est. revenue
$114.2M–$306.9M after Steam's cut $207.5M–$472.2M before Steam's cut
$19.99
683k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Dota Underlords
2019
Est. copies
≈ 2.6M–4.3M
SteamSpy 5M–10M
Est. revenue
Free
Free
91k reviews
Very Positive
Free to PlayStrategy
Total War: WARHAMMER II
2017
Est. copies
≈ 4.2M–6.8M
SteamSpy 5M–10M
Est. revenue
$68.9M–$185.3M after Steam's cut $125.3M–$285.1M before Steam's cut
$59.99
121k reviews
Very Positive
StrategyFantasy
XCOM® 2
2016
Est. copies
≈ 4.6M–7.4M
SteamSpy 5M–10M
Est. revenue
$25.1M–$67.5M after Steam's cut $45.6M–$103.8M before Steam's cut
$19.99
110k reviews
Very Positive
IsometricTurn-Based Combat
Sid Meier's Civilization® V
2010
Est. copies
≈ 13.3M–21.7M
1.8x vs typical
SteamSpy 10M–20M
Est. revenue
$110.0M–$295.6M after Steam's cut $199.9M–$454.8M before Steam's cut
$29.99
211k reviews
Overwhelmingly Positive
Turn-Based StrategyStrategy
Sid Meier’s Civilization® VI
2016
Est. copies
≈ 15.8M–25.7M
3.3x vs typical
SteamSpy 10M–20M
Est. revenue
$260.5M–$700.4M after Steam's cut $473.7M–$1077.6M before Steam's cut
$59.99
380k reviews
Very Positive
StrategyTurn-Based Strategy
Total War: ROME II - Emperor Edition
2013
Est. copies
≈ 5.6M–9.1M
SteamSpy 2M–5M
Est. revenue
$46.1M–$124.0M after Steam's cut $83.8M–$190.7M before Steam's cut
$29.99
88k reviews
Very Positive
StrategyHistorical
Total War: THREE KINGDOMS
2019
Est. copies
≈ 2.7M–4.4M
SteamSpy 5M–10M
Est. revenue
$29.7M–$79.9M after Steam's cut $54.0M–$123.0M before Steam's cut
$39.99
94k reviews
Very Positive
StrategyHistorical

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