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How many copies did MOBIUS FINAL FANTASY™ sell?

Estimated copies sold
≈ 151k–245k
from 4k reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid MOBIUS FINAL FANTASY™ and predicted how it would do from its 8 similar games. Every figure here, including MOBIUS FINAL FANTASY™'s, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 787k–1.0M
best case 4.3M (Black Desert)
Games like MOBIUS FINAL FANTASY™

A typical game among these

≈ 787k–1.0M copies

≈ $8.0M–$11.8M after Steam's cut

from ~20k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Black Desert at ≈ 3.2M–5.3M copies, ≈ $8.9M–$24.0M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Anime (6 of 8) and Character Customization (4 of 8).
The winners
Winners here lead with MMORPG + Open World, priced around $10. The breakout hits carry Massively Multiplayer + Adventure + MMORPG; a typical game here doesn't.
When they shipped
The similar games span 2014 to 2020, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Black Desert
2017
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≈ 3.2M–5.3M
4.8x vs typical
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Ni no Kuni™ II: Revenant Kingdom
2018
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≈ 339k–552k
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Sword Art Online: Fatal Bullet
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