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How big is Tree of Savior (English Ver.)?

Estimated owners
≈ 818k–1.3M
from 20k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Tree of Savior (English Ver.) out and predicted the genre from its 8 similar games. Every figure here, including Tree of Savior (English Ver.)'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.8M–2.0M
best case 7.3M (SMITE®)
The Character Customization genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 1.8M–2.0M copies
≈ $19.6M–$22.9M after Steam's cut
from ~49k reviews
Best case
≈ 5.6M–9.0M copies
SMITE®
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Character Customization (4 of 8) and Anime (3 of 8).
The winners
Winners here lead with MMORPG, priced around $15. The breakout hits carry MMORPG; a typical game here doesn't.
The era
The games you compared span 2014 to 2023, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Gujian3(古剑奇谭三)
2018
Est. copies
≈ 1.5M–2.4M
SteamSpy 1M–2M
Est. revenue
$12.3M–$32.9M after Steam's cut $22.3M–$50.7M before the cut
$29.99
49k reviews
Very Positive
FINAL FANTASY XIV Online
2014
Est. copies
≈ 4.4M–7.2M
1.7x vs typical
SteamSpy 2M–5M
Est. revenue
$24.3M–$65.4M after Steam's cut $44.2M–$100.6M before the cut
$19.99
85k reviews
Very Positive
MMORPGRPG
Yu-Gi-Oh! Duel Links
2017
Est. copies
≈ 1.5M–2.5M
SteamSpy 2M–5M
Est. revenue
Free
Free
45k reviews
Very Positive
Free to PlayCard Game
SMITE®
2015
Est. copies
≈ 5.6M–9.0M
2.5x vs typical
SteamSpy 10M–20M
Est. revenue
Free
Free
120k reviews
Mostly Positive
Free to PlayMOBA
Black Desert
2017
Est. copies
≈ 3.2M–5.2M
1.9x vs typical
SteamSpy 5M–10M
Est. revenue
$8.8M–$23.8M after Steam's cut $16.1M–$36.6M before the cut
$9.99
94k reviews
Mostly Positive
MMORPGMassively Multiplayer
NARUTO TO BORUTO: SHINOBI STRIKER
2023
Est. copies
≈ 1.4M–2.2M
SteamSpy 2M–5M
Est. revenue
$7.5M–$20.0M after Steam's cut $13.6M–$30.8M before the cut
$19.99
57k reviews
Very Positive
AnimeMultiplayer
DRAGON BALL XENOVERSE 2
2016
Est. copies
≈ 2.3M–3.8M
SteamSpy 1M–2M
Est. revenue
$12.9M–$34.6M after Steam's cut $23.4M–$53.3M before the cut
$19.99
59k reviews
Very Positive
AnimeFighting
Temtem
2022
Est. copies
≈ 943k–1.5M
SteamSpy 500k–1M
Est. revenue
$11.7M–$31.4M after Steam's cut $21.2M–$48.3M before the cut
$44.99
39k reviews
Very Positive
Co-opMultiplayer

Sizing up your own game? See what its genre can realistically do before you build it.