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How many copies did NARUTO TO BORUTO: SHINOBI STRIKER sell?

Estimated copies sold
≈ 1.4M–2.2M
$7.5M–$20.0M after Steam's cut $13.6M–$30.8M before the cut
from 57k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left NARUTO TO BORUTO: SHINOBI STRIKER out and predicted the genre from its 8 similar games. Every figure here, including NARUTO TO BORUTO: SHINOBI STRIKER's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 782k–2.6M
best case 4.3M (TEKKEN 7)
The Fighting genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 782k–2.6M copies
≈ $15.9M–$36.6M after Steam's cut
from ~28k reviews
Best case
≈ 3.3M–5.3M copies
TEKKEN 7 · ≈ $36.0M–$96.8M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Fighting (8 of 8) and Character Customization (6 of 8).
The winners
Winners here lead with Fighting + Competitive, priced around $40.
The era
The games you compared span 2015 to 2023, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Street Fighter™ 6
2023
Est. copies
≈ 1.9M–3.0M
2.7x vs typical
SteamSpy 2M–5M
Est. revenue
$20.4M–$54.7M after Steam's cut $37.0M–$84.2M before the cut
$39.99
77k reviews
Very Positive
2D FighterFighting
JUMP FORCE
2019
Est. copies
≈ 650k–1.1M
SteamSpy 1M–2M
Est. revenue
Free
Free
23k reviews
Mostly Positive
AnimeFighting
DRAGON BALL XENOVERSE 2
2016
Est. copies
≈ 2.3M–3.8M
2.1x vs typical
SteamSpy 1M–2M
Est. revenue
$12.9M–$34.6M after Steam's cut $23.4M–$53.3M before the cut
$19.99
59k reviews
Very Positive
AnimeFighting
DRAGON BALL XENOVERSE
2015
Est. copies
≈ 1.0M–1.7M
SteamSpy 1M–2M
Est. revenue
$18.3M–$49.3M after Steam's cut $33.3M–$75.8M before the cut
$64.98
22k reviews
Very Positive
AnimeFighting
Granblue Fantasy Versus: Rising
2023
Est. copies
≈ 169k–274k
SteamSpy 200k–500k
Est. revenue
$2.3M–$6.2M after Steam's cut $4.2M–$9.6M before the cut
$49.99
7k reviews
Very Positive
2D FighterAction
KurtzPel
2019
Est. copies
≈ 979k–1.6M
SteamSpy 5M–10M
Est. revenue
Free
Free
34k reviews
Mixed
AnimeFree to Play
SOULCALIBUR VI
2018
Est. copies
≈ 434k–706k
SteamSpy 1M–2M
Est. revenue
$7.2M–$19.3M after Steam's cut $13.0M–$29.6M before the cut
$59.99
14k reviews
Very Positive
FightingAction
TEKKEN 7
2017
Est. copies
≈ 3.3M–5.3M
3.4x vs typical
SteamSpy 2M–5M
Est. revenue
$36.0M–$96.8M after Steam's cut $65.4M–$148.8M before the cut
$39.99
95k reviews
Very Positive
FightingAction

Sizing up your own game? See what its genre can realistically do before you build it.