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How many copies did Abandon Ship sell?

Estimated copies sold
≈ 39k–63k
$268k–$721k after Steam's cut $488k–$1.1M before Steam's cut
from 1k reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Abandon Ship and predicted how it would do from its 8 similar games. Every figure here, including Abandon Ship's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 2k–89k
best case 541k (Pixel Piracy)
Games like Abandon Ship

A typical game among these

≈ 2k–89k copies

≈ $18k–$725k after Steam's cut

from ~659 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

3 of the 8 similar games are hits.

Best case: Pixel Piracy at ≈ 412k–669k copies, ≈ $1.7M–$4.6M after Steam's cut.

What their first month looked like
About half the games that made it here had over 48 reviews in their first month; the range was 22 to 544.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Rogue-lite (6 of 8) and Pirates (4 of 8).
The winners
Winners here lead with Action Roguelike + Sandbox, priced around $15.
When they shipped
The similar games span 2014 to 2025, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Rogue Waters
2024
Est. copies
≈ 33k–53k
2.0x vs typical
SteamSpy 50k–100k
Est. revenue
$269k–$724k after Steam's cut $489k–$1.1M before Steam's cut
$29.99
1k reviews
Mostly Positive
Tactical RPGTurn-Based Tactics
Pixel Piracy
2014
Est. copies
≈ 412k–669k
11x vs typical
SteamSpy 200k–500k
Est. revenue
$1.7M–$4.6M after Steam's cut $3.1M–$7.0M before Steam's cut
$14.99
7k reviews
Mixed
Action RoguelikeSandbox
Maritime Calling
2022
Est. copies
≈ 992–2k
SteamSpy under 20k
Est. revenue
$2k–$6k after Steam's cut $4k–$9k before Steam's cut
$7.99
40 reviews
Mixed
Action RoguelikeExploration
We Need To Go Deeper
2019
Est. copies
≈ 174k–283k
9.2x vs typical
SteamSpy 500k–1M
Est. revenue
$766k–$2.1M after Steam's cut $1.4M–$3.2M before Steam's cut
$15.99
6k reviews
Very Positive
Co-op2D
Fluffy Sailors
2025
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$4k–$10k after Steam's cut $7k–$15k before Steam's cut
$12.99
42 reviews
Positive
Action RoguelikeNaval Combat
King of Seas
2021
Est. copies
≈ 19k–32k
SteamSpy 50k–100k
Est. revenue
$144k–$387k after Steam's cut $262k–$595k before Steam's cut
$26.99
782 reviews
Mixed
PiratesNaval Combat
Cursed Crew
2024
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$12k–$32k after Steam's cut $21k–$49k before Steam's cut
$20.00
86 reviews
Very Positive
Early AccessSurvival
The Caribbean Sail
2017
Est. copies
≈ 18k–30k
SteamSpy 20k–50k
Est. revenue
$76k–$204k after Steam's cut $138k–$314k before Steam's cut
$14.99
536 reviews
Very Positive
PiratesAdventure

Sizing up your own game? See how many copies games in its genre usually sell before you build it.