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How many copies did Child Of Ault sell?

Estimated copies sold
≈ 2k–3k
$4k–$12k after Steam's cut $8k–$18k before Steam's cut
from 47 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Child Of Ault and predicted how it would do from its 8 similar games. Every figure here, including Child Of Ault's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1k–48k
best case 116k (RUMBLE)
Games like Child Of Ault

A typical game among these

≈ 1k–48k copies

≈ $5k–$508k after Steam's cut

from ~95 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

Best case: RUMBLE at ≈ 88k–144k copies, ≈ $608k–$1.6M after Steam's cut.

What their first month looked like
About half the games that made it here had over 44 reviews in their first month; the range was 17 to 431.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share VR (8 of 8) and Sports (7 of 8).
The winners
Winners here lead with VR + Fighting, priced around $25.
When they shipped
The similar games span 2016 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

RUMBLE
2022
Est. copies
≈ 88k–144k
38x vs typical
SteamSpy 200k–500k
Est. revenue
$608k–$1.6M after Steam's cut $1.1M–$2.5M before Steam's cut
$24.99
4k reviews
Very Positive
VRFighting
Walkabout Mini Golf VR
2021
Est. copies
≈ 83k–136k
35x vs typical
SteamSpy 100k–200k
Est. revenue
$574k–$1.5M after Steam's cut $1.0M–$2.4M before Steam's cut
$24.99
3k reviews
Overwhelmingly Positive
SportsGolf
Zero-G VR
2016
Est. copies
≈ 6k–9k
SteamSpy under 20k
Est. revenue
$8k–$21k after Steam's cut $14k–$33k before Steam's cut
$4.99
138 reviews
Mixed
SimulationAdventure
Axe Throw VR
2018
Est. copies
≈ 517–840
SteamSpy 20k–50k
Est. revenue
$851–$2k after Steam's cut $2k–$4k before Steam's cut
$5.99
17 reviews
Positive
CasualSports
Sprint Vector
2018
Est. copies
≈ 21k–35k
7.4x vs typical
SteamSpy 20k–50k
Est. revenue
$176k–$473k after Steam's cut $320k–$727k before Steam's cut
$29.99
701 reviews
Very Positive
RacingSports
Hooplord
2020
Est. copies
≈ 521–846
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$4k before Steam's cut
$6.99
21 reviews
Positive
ActionIndie
Mace and Grace: action fight blood fitness arcade
2020
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$4k–$10k after Steam's cut $6k–$15k before Steam's cut
$9.99
52 reviews
Very Positive
ActionIndie
Galaxy Kart VR
2024
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$6k–$15k after Steam's cut $10k–$24k before Steam's cut
$19.99
42 reviews
Mostly Positive
RacingVR

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