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wishvane

How many copies did Yonder: The Cloud Catcher Chronicles sell?

Estimated copies sold
≈ 111k–180k
$761k–$2.0M after Steam's cut $1.4M–$3.1M before the cut
from 3k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Yonder: The Cloud Catcher Chronicles out and predicted the genre from its 8 similar games. Every figure here, including Yonder: The Cloud Catcher Chronicles's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 20.5M–27.1M
best case 105.0M (Terraria)
The Open World genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 20.5M–27.1M copies
≈ $144.5M–$209.1M after Steam's cut
from ~539k reviews
Best case
≈ 80.0M–130.0M copies
Terraria · ≈ $219.8M–$590.9M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Open World (6 of 8) and Crafting (4 of 8).
The winners
Winners here lead with Open World Survival Craft + Sandbox, priced around $20.
The era
The games you compared span 2011 to 2021, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Terraria
2011
Est. copies
≈ 80.0M–130.0M
2.9x vs typical
SteamSpy 20M–50M
Est. revenue
$219.8M–$590.9M after Steam's cut $399.6M–$909.1M before the cut
$9.99
1.5M reviews
Overwhelmingly Positive
Open World Survival CraftSandbox
The Forest
2018
Est. copies
≈ 20.6M–33.5M
SteamSpy 20M–50M
Est. revenue
$113.4M–$304.8M after Steam's cut $206.1M–$468.9M before the cut
$19.99
678k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Euro Truck Simulator 2
2012
Est. copies
≈ 48.5M–78.7M
1.7x vs typical
SteamSpy 10M–20M
Est. revenue
$266.4M–$716.2M after Steam's cut $484.3M–$1101.8M before the cut
$19.99
932k reviews
Overwhelmingly Positive
DrivingTransportation
Hollow Knight
2017
Est. copies
≈ 19.0M–30.9M
SteamSpy 5M–10M
Est. revenue
$78.3M–$210.7M after Steam's cut $142.5M–$324.1M before the cut
$14.99
553k reviews
Overwhelmingly Positive
Valheim
2021
Est. copies
≈ 13.3M–21.7M
SteamSpy 10M–20M
Est. revenue
$73.4M–$197.2M after Steam's cut $133.4M–$303.4M before the cut
$19.99
538k reviews
Very Positive
Open World Survival CraftSurvival
Cyberpunk 2077
2020
Est. copies
≈ 25.4M–41.2M
1.8x vs typical
SteamSpy 20M–50M
Est. revenue
$418.4M–$1125.0M after Steam's cut $760.8M–$1730.7M before the cut
$59.99
961k reviews
Very Positive
CyberpunkOpen World
Don't Starve Together
2016
Est. copies
≈ 21.6M–35.1M
SteamSpy 10M–20M
Est. revenue
$88.9M–$239.1M after Steam's cut $161.7M–$367.9M before the cut
$14.99
539k reviews
Very Positive
SurvivalOpen World Survival Craft
Monster Hunter: World
2018
Est. copies
≈ 15.6M–25.4M
SteamSpy 10M–20M
Est. revenue
$128.7M–$346.1M after Steam's cut $234.1M–$532.5M before the cut
$29.99
513k reviews
Very Positive
Co-opMultiplayer

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