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How many copies did The Invisible Hours sell?

Estimated copies sold
≈ 18k–29k
$149k–$400k after Steam's cut $271k–$616k before Steam's cut
from 525 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid The Invisible Hours and predicted how it would do from its 8 similar games. Every figure here, including The Invisible Hours's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 63k–181k
best case 599k (The Room 4: Old Sins)
Games like The Invisible Hours

A typical game among these

≈ 63k–181k copies

≈ $849k–$1.5M after Steam's cut

from ~3k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: The Room 4: Old Sins at ≈ 456k–741k copies, ≈ $1.1M–$3.0M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 1k reviews in their first month; the range was 479 to 3k.
The genre you'd be entering
These games
The similar games share Exploration (7 of 8) and Puzzle (6 of 8).
The winners
Winners here lead with Puzzle + Mystery, priced around $9. The breakout hits carry Point & Click + Lovecraftian + Hidden Object; a typical game here doesn't.
When they shipped
The similar games span 2016 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Room 4: Old Sins
2021
Est. copies
≈ 456k–741k
7.0x vs typical
SteamSpy 200k–500k
Est. revenue
$1.1M–$3.0M after Steam's cut $2.1M–$4.7M before Steam's cut
$8.99
18k reviews
Overwhelmingly Positive
PuzzleMystery
Riven
2024
Est. copies
≈ 72k–116k
SteamSpy 100k–200k
Est. revenue
$689k–$1.9M after Steam's cut $1.3M–$2.9M before Steam's cut
$34.99
3k reviews
Very Positive
PuzzleAdventure
Myst
2021
Est. copies
≈ 55k–89k
SteamSpy 100k–200k
Est. revenue
$528k–$1.4M after Steam's cut $960k–$2.2M before Steam's cut
$34.99
2k reviews
Very Positive
AdventurePuzzle
Tacoma
2017
Est. copies
≈ 166k–269k
1.8x vs typical
SteamSpy 200k–500k
Est. revenue
$911k–$2.5M after Steam's cut $1.7M–$3.8M before Steam's cut
$19.99
5k reviews
Very Positive
The Solus Project
2016
Est. copies
≈ 109k–178k
SteamSpy 200k–500k
Est. revenue
$601k–$1.6M after Steam's cut $1.1M–$2.5M before Steam's cut
$19.99
3k reviews
Mostly Positive
SurvivalAdventure
Red Matter
2018
Est. copies
≈ 36k–59k
SteamSpy under 20k
Est. revenue
$248k–$666k after Steam's cut $450k–$1.0M before Steam's cut
$24.99
1k reviews
Very Positive
VRPuzzle
Obduction
2016
Est. copies
≈ 166k–270k
1.5x vs typical
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.7M before Steam's cut
$29.99
4k reviews
Mostly Positive
AdventurePuzzle
Firmament
2023
Est. copies
≈ 41k–66k
SteamSpy 50k–100k
Est. revenue
$393k–$1.1M after Steam's cut $714k–$1.6M before Steam's cut
$34.99
2k reviews
Mostly Positive
PuzzleAdventure

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