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How many copies did The Solus Project sell?

Estimated copies sold
≈ 109k–178k
$601k–$1.6M after Steam's cut $1.1M–$2.5M before Steam's cut
from 3k reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid The Solus Project and predicted how it would do from its 8 similar games. Every figure here, including The Solus Project's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 4.6M–5.4M
best case 27.5M (Fallout 4)
Games like The Solus Project

A typical game among these

≈ 4.6M–5.4M copies

≈ $40.9M–$61.1M after Steam's cut

from ~139k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Fallout 4 at ≈ 21.0M–34.1M copies, ≈ $115.2M–$309.7M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Survival (7 of 8) and Exploration (6 of 8).
The winners
Winners here lead with Open World + Exploration, priced around $30.
When they shipped
The similar games span 2015 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Subnautica: Below Zero
2021
Est. copies
≈ 2.7M–4.4M
SteamSpy 2M–5M
Est. revenue
$22.2M–$59.7M after Steam's cut $40.4M–$91.8M before Steam's cut
$29.99
109k reviews
Very Positive
Open World Survival CraftSurvival
Subnautica
2018
Est. copies
≈ 11.6M–18.8M
2.7x vs typical
SteamSpy 5M–10M
Est. revenue
$95.5M–$256.7M after Steam's cut $173.6M–$395.0M before Steam's cut
$29.99
381k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Oxygen Not Included
2019
Est. copies
≈ 4.1M–6.7M
SteamSpy 2M–5M
Est. revenue
$28.5M–$76.7M after Steam's cut $51.9M–$118.0M before Steam's cut
$24.99
144k reviews
Overwhelmingly Positive
Colony SimBase-Building
Fallout 4
2015
Est. copies
≈ 21.0M–34.1M
3.1x vs typical
SteamSpy 10M–20M
Est. revenue
$115.2M–$309.7M after Steam's cut $209.4M–$476.5M before Steam's cut
$19.99
429k reviews
Very Positive
Open WorldPost-apocalyptic
No Man's Sky
2016
Est. copies
≈ 17.5M–28.5M
3.0x vs typical
SteamSpy 5M–10M
Est. revenue
$289.3M–$777.8M after Steam's cut $526.0M–$1196.6M before Steam's cut
$59.99
422k reviews
Very Positive
Open WorldOpen World Survival Craft
ASTRONEER
2019
Est. copies
≈ 4.0M–6.5M
SteamSpy 2M–5M
Est. revenue
$33.1M–$89.1M after Steam's cut $60.2M–$137.0M before Steam's cut
$29.99
139k reviews
Very Positive
MultiplayerOpen World
S.T.A.L.K.E.R. 2: Heart of Chornobyl
2024
Est. copies
≈ 3.5M–5.7M
SteamSpy 2M–5M
Est. revenue
$57.8M–$155.4M after Steam's cut $105.1M–$239.2M before Steam's cut
$59.99
141k reviews
Very Positive
Open WorldFPS
Starbound
2016
Est. copies
≈ 5.1M–8.3M
SteamSpy 2M–5M
Est. revenue
$21.1M–$56.9M after Steam's cut $38.4M–$87.5M before Steam's cut
$14.99
123k reviews
Very Positive
Open World Survival CraftSandbox

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