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wishvane

How many copies did S.T.A.L.K.E.R. 2: Heart of Chornobyl sell?

Estimated copies sold
≈ 3.2M–5.3M
$53.4M–$143.5M after Steam's cut $97.0M–$220.7M before the cut
from 135k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left S.T.A.L.K.E.R. 2: Heart of Chornobyl out and predicted the genre from its 5 similar games. Every figure here, including S.T.A.L.K.E.R. 2: Heart of Chornobyl's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 17.1M–27.0M
best case 55.2M (Rust)
The Open World genre

All 5 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 17.1M–27.0M copies
≈ $215.9M–$306.5M after Steam's cut
from ~446k reviews
Best case
≈ 42.0M–68.3M copies
Rust · ≈ $462.1M–$1242.5M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Open World (5 of 5) and Survival (4 of 5).
The winners
Winners here lead with Survival + Crafting, priced around $40. The breakout hits carry Crafting + Building + Sandbox; a typical game here doesn't.
The era
The games you compared span 2015 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

DayZ
2018
Est. copies
≈ 14.2M–23.0M
SteamSpy 10M–20M
Est. revenue
$194.6M–$523.2M after Steam's cut $353.8M–$804.9M before the cut
$49.99
466k reviews
Mostly Positive
SurvivalOpen World
Rust
2018
Est. copies
≈ 42.0M–68.3M
3.1x vs typical
SteamSpy 20M–50M
Est. revenue
$462.1M–$1242.5M after Steam's cut $840.2M–$1911.5M before the cut
$39.99
1.4M reviews
Very Positive
SurvivalCrafting
Fallout 4
2015
Est. copies
≈ 19.8M–32.2M
SteamSpy 10M–20M
Est. revenue
$108.8M–$292.6M after Steam's cut $197.9M–$450.2M before the cut
$19.99
427k reviews
Very Positive
Open WorldPost-apocalyptic
7 Days to Die
2024
Est. copies
≈ 9.7M–15.7M
SteamSpy 10M–20M
Est. revenue
$119.8M–$322.1M after Steam's cut $217.8M–$495.5M before the cut
$44.99
403k reviews
Very Positive
SurvivalZombies
Dying Light
2015
Est. copies
≈ 22.8M–37.1M
SteamSpy 10M–20M
Est. revenue
$156.7M–$421.4M after Steam's cut $285.0M–$648.3M before the cut
$24.99
492k reviews
Overwhelmingly Positive
ZombiesSurvival Horror

Sizing up your own game? See what its genre can realistically do before you build it.