Sign in
wishvane

How many copies did Harvest Moon: Light of Hope Special Edition sell?

Estimated copies sold
≈ 38k–62k
$210k–$565k after Steam's cut $382k–$870k before Steam's cut
from 1k reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Harvest Moon: Light of Hope Special Edition and predicted how it would do from its 8 similar games. Every figure here, including Harvest Moon: Light of Hope Special Edition's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 156k–197k
best case 57.1M (Stardew Valley)
Games like Harvest Moon: Light of Hope Special Edition

A typical game among these

≈ 156k–197k copies

≈ $1.2M–$1.7M after Steam's cut

from ~5k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: Stardew Valley at ≈ 43.5M–70.7M copies, ≈ $179.4M–$482.4M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 2k to 34k.
The genre you'd be entering
These games
The similar games share Simulation (8 of 8) and Farming Sim (7 of 8).
The winners
Winners here lead with Farming Sim + Life Sim, priced around $22.
When they shipped
The similar games span 2016 to 2026, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Stardew Valley
2016
Est. copies
≈ 43.5M–70.7M
207x vs typical
SteamSpy 20M–50M
Est. revenue
$179.4M–$482.4M after Steam's cut $326.2M–$742.1M before Steam's cut
$14.99
1.0M reviews
Overwhelmingly Positive
Farming SimPixel Graphics
My Time at Portia
2019
Est. copies
≈ 1.3M–2.1M
8.8x vs typical
SteamSpy 1M–2M
Est. revenue
$10.5M–$28.3M after Steam's cut $19.1M–$43.5M before Steam's cut
$29.99
44k reviews
Very Positive
Life SimRPG
Farmer's Dynasty - Final Harvest Edition
2019
Est. copies
≈ 124k–202k
SteamSpy 200k–500k
Est. revenue
$684k–$1.8M after Steam's cut $1.2M–$2.8M before Steam's cut
$19.99
4k reviews
Mostly Positive
Coral Island
2023
Est. copies
≈ 690k–1.1M
5.5x vs typical
SteamSpy 500k–1M
Est. revenue
$5.7M–$15.3M after Steam's cut $10.4M–$23.6M before Steam's cut
$29.99
28k reviews
Very Positive
Farming SimLife Sim
Littlewood
2020
Est. copies
≈ 169k–275k
SteamSpy 200k–500k
Est. revenue
$699k–$1.9M after Steam's cut $1.3M–$2.9M before Steam's cut
$14.99
7k reviews
Very Positive
Pixel GraphicsLife Sim
Fields of Mistria
2026
Est. copies
≈ 886k–1.4M
7.1x vs typical
SteamSpy 500k–1M
Est. revenue
$3.4M–$9.2M after Steam's cut $6.2M–$14.1M before Steam's cut
$13.99
36k reviews
Overwhelmingly Positive
Early AccessFarming Sim
STORY OF SEASONS: Friends of Mineral Town
2020
Est. copies
≈ 143k–233k
SteamSpy 100k–200k
Est. revenue
$1.6M–$4.2M after Steam's cut $2.9M–$6.5M before Steam's cut
$39.99
6k reviews
Very Positive
No Place Like Home
2022
Est. copies
≈ 102k–166k
SteamSpy 100k–200k
Est. revenue
$561k–$1.5M after Steam's cut $1.0M–$2.3M before Steam's cut
$19.99
4k reviews
Mostly Positive
Farming SimCrafting

Sizing up your own game? See how many copies games in its genre usually sell before you build it.