Sign in
wishvane

How many copies did Numina sell?

Estimated copies sold
≈ 2k–3k
$8k–$21k after Steam's cut $14k–$32k before Steam's cut
from 67 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Numina and predicted how it would do from its 8 similar games. Every figure here, including Numina's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 39k–74k
best case 980k (Moonlighter)
Games like Numina

A typical game among these

≈ 39k–74k copies

≈ $306k–$925k after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

Best case: Moonlighter at ≈ 747k–1.2M copies, ≈ $4.1M–$11.0M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 395 reviews in their first month; the range was 189 to 704.
The genre you'd be entering
These games
The similar games share Action RPG (5 of 8) and Action-Adventure (5 of 8).
The winners
Winners here lead with Hack and Slash + Dungeon Crawler, priced around $20. The breakout hits carry Rogue-like + Management + Dungeon Crawler; a typical game here doesn't.
When they shipped
The similar games span 2016 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Ocean's Heart
2021
Est. copies
≈ 38k–61k
SteamSpy 100k–200k
Est. revenue
$155k–$416k after Steam's cut $281k–$640k before Steam's cut
$14.99
2k reviews
Very Positive
Pixel GraphicsAction RPG
Catmaze
2018
Est. copies
≈ 18k–30k
SteamSpy 100k–200k
Est. revenue
$51k–$136k after Steam's cut $92k–$209k before Steam's cut
$9.99
606 reviews
Very Positive
Side ScrollerExploration
Soulstice
2022
Est. copies
≈ 70k–113k
1.9x vs typical
SteamSpy 100k–200k
Est. revenue
$767k–$2.1M after Steam's cut $1.4M–$3.2M before Steam's cut
$39.99
3k reviews
Mostly Positive
Hack and SlashSpectacle fighter
Anima: Gate of Memories
2016
Est. copies
≈ 32k–52k
SteamSpy 100k–200k
Est. revenue
$177k–$475k after Steam's cut $321k–$731k before Steam's cut
$19.99
773 reviews
Mixed
Action RPGRPG
KAKU: Ancient Seal
2024
Est. copies
≈ 28k–45k
SteamSpy 500k–1M
Est. revenue
$192k–$516k after Steam's cut $349k–$794k before Steam's cut
$24.99
1k reviews
Mostly Positive
Open WorldAction RPG
Moon Hunters
2016
Est. copies
≈ 218k–354k
3.5x vs typical
SteamSpy 500k–1M
Est. revenue
$898k–$2.4M after Steam's cut $1.6M–$3.7M before Steam's cut
$14.99
5k reviews
Mostly Positive
RelaxingRogue-lite
Moonlighter
2018
Est. copies
≈ 747k–1.2M
16x vs typical
SteamSpy 2M–5M
Est. revenue
$4.1M–$11.0M after Steam's cut $7.5M–$17.0M before Steam's cut
$19.99
25k reviews
Very Positive
Hack and SlashPixel Graphics
Garden Story
2021
Est. copies
≈ 43k–70k
SteamSpy 100k–200k
Est. revenue
$237k–$636k after Steam's cut $430k–$978k before Steam's cut
$19.99
2k reviews
Very Positive
SingleplayerFantasy

Sizing up your own game? See how many copies games in its genre usually sell before you build it.